Can I delete part of a symbol like a glow effect?

HewyHewy Newcomer

Noob question, I know, and I did try to find something on this in the forums but couldn't find a satisfactory answer...

In dungeon designer I have a glow that extends past a wall. I want to get rid of the glow outside the dungeon area. Can I trim or otherwise delete that part of the glow?

Struggling! Any help would be greatly appreciated.

Comments

  • MonsenMonsen Administrator 🖼️ 81 images Cartographer

    Effects cannot be trimmed. You'll need to cover it up with something.

    Personally, to prevent things from extending through a wall and into the "nothingness" behind, I like to use a mask that is made up from the background with holes punched in it for the dungeon (using a multipoly for that) and put that on top so it basically covers up everything outside the walls, including unnatural shadows.

    HewyScottA
  • HewyHewy Newcomer
    edited February 2022

    Thanks for the reply! So it's not an effect, I don't think, but a symbol from a catalogue. Can symbols be broken into parts, and then deleted in part?

    Edit: Also, I'll check out the mask action, that may be the way to go. Cheers!

  • MonsenMonsen Administrator 🖼️ 81 images Cartographer

    It depend a little on the symbol itself, but in most cases no.

    If it is a vector symbol, it is fully editable, but most modern symbols trade the far better visuals of raster artwork for the convenience of editing with vector.

    A few raster symbol may be built from more than one part, but this is rare.

    In most cases, using a mask is the way to hide bits sticking out.

    (Not that for raster symbols, it is possible to make a copy of the underlying image file, edit that one in an image editor, and import your modified version into the map as a new symbol, but I generally don't recommend that, because it makes it more tricky to use the map on a different computer or after a re-installation unless you remembered to backup and copy back your modified image file.)

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