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Unable to trace entities created with multipoli

I created a entity using the multipoli function to make the floor of a cave. I found that when I wanted to Trace using a tool, the Trace would not pick that entity as if it simply didn't exist.

Is there something I need to do for the trace to detect the entity?



  • LoopysueLoopysue 🖼️ 30 images Cartographer ProFantasy

    You need to explode it again first, and then re-multipoly it when you are done with it.

    Multipolies aren't editable or traceable.

    Depending on the circumstances it can be easier to use a Color Key to cut the holes. That way you can trace it without all that exploding and re-multipolying.

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