Map projection in CC3 of imported worlds from FT3

So this is a world imported from Fractal Terrains 3. By default, it's been translated into something like the Goode projection, like as if it's designed to be printed and cut out and the sides of the triangles cut out to form something vaguely spherical. I get the intent. But for me as a layperson, and my hypothetical largely-lay audience, it's pretty much unintelligible in the flat form. Is there any way I can convert it to a more joined-up form?

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