I'm trying to do some simple maps for my upcoming 1st D&D campaign. I've made a few overland maps with no issues, but when making dungeon maps or basic terrain maps, I'm having some issues when it comes to rendering. Here is an extremely simple desert map that will highlight the issue.
This is a screenshot of the map in CC3, with sheet effects on:
And below is a screenshot of what I get when I render:
You'll notice that any dunes in the bottom right hand side disappear, and that's my problem. I'm having, at times, random parts of my map fade to inexplicable degrees for no apparent reason. Also, all 4 of the lighter sand textures are the exact same texture, sheet, etc. Literally the same tool, so there should be no reason half of them fade out like this.
For rendering, my settings are:
I'm pretty new to this, can anyone tell me where I'm going wrong?