Annual 1, issue 7 -Modern Caves map. My example after the Live Mapping session

Here is the typical D&D map of the caves I will convert to a modern map with elevations, once Ralf has done the Live Mapping session. It will be on the Isle of Holy Anio (anagram of Iona) off the Island of Llum (anagram of Mull) in Kentoria. I will also do the stone circle that it lies under, before submitting all 3 maps to Monsen.



  • And its location on Holy Anio. This island will also be the site of St Locumbin's Abbey (anagram - sort of - St Columba). Felich's cave is of course after Felix Mendelssohn who wrote the fantastic music of Fingals' Cave/Hebdides Overture. Fingals's cave in the real world is just off Iona and Mull.

  • 7 days later
  • 16 days later
  • My revised cavern map, and parchment map to go with it. Modern map to follow, all to be put into the Atlas.

  • Here is a combined version. I may even add the parchment map in the story space. Critique please (esp @Wyvern and @Ralf). It is not yet finished, but getting close.

  • Interesting progress.

    The modern cave views maybe need a bit more work, mostly layout points.

    The red numbers are very unclear in places on the plan view, and need adjusting or highlighting in some way.

    The solid stone area on the plan between areas 1, 2, 3 & 4 needs amending, as it doesn't have the same wall colouring or shading as the solid rock surrounding the cave, so seems to be an unlabelled feature currently, not part of the rock.

    The pair of cross-sections is confusing, and perhaps would benefit from labels to indicate what is being shown on each, or perhaps reduce the pair to just one (if so, the more detailed lower drawing).

    Both cross-sections need realigning so as not to obscure their depth label scale. It may be worth running lines across each cross-section from the scale to make it easier to tell what the exact depth is in places further from the scale, and also think of adding a proper horizontal scale bar over the whole drawing. The tiny, currently unlabelled, bar is much too small to be useful, I think. Or perhaps remove the scale-bars entirely, and simply state that the grid squares are five feet each.

    The lower border of the drawing needs moving down so as to be not touching the base of the lower cross-section drawing.

    Also on the lower cross-section, it may be worth masking those parts of the symbols that currently extend through the floor in places.

  • I will definitely go with deleting the X-section map, moving some of the red symbols and making them bold so they are better seen, adding a mask to the path X-section, and changing the fill in the section mentioned - not sure why that looks different. I will also add horizontal lines. I will also double the size of the scale bar, and state that each square is 5'. And fix the bottom border.

    This will give me room for both the parchment map, and a story.

    Thanks so much for your response, Wyvern, much appreciated.

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