General rescaling of textures
i'm trying to use Dungeon Designer 3 right now, and using a metric configuration (DD3 Metric)
I've well seen that symbols to scale well, but the textures (floors, walls, terrains) can't seem to scale... neither the "thickness" of materials (walls and so on)
i know i can manually do it in the fill style parameters, but i should then do it individually for each texture i'll be using... Isn't there a general parameter for this ?
included below, an image illustrating some default textures with some symbols, and scale for reference.
PS : Same thing seems to happen with CD3
Thanks in advance ;-)