New Mapping Style
I'm a big fan of the work of H. P. Lovecraft and the Call of Cthulhu RPG. I'm working on a new "modern" mapping style based on one I have seen on the internet. I'm not sure who the originator was but a similar style was used to produce a "Lovecraft Country" (before the series was released) map. It makes heavy use of sheet effects as you can see from the examples below:
I like it because it is easy to work with and you can produce a modern map with it very quickly. The grey areas are urbanized areas, the beige areas represent hilly/elevated areas. I would welcome any comment on how to improve the style or any features that other folks may like to see.