Looking for advice, multi level lighting.

Initially I started this intending it to be a one page dungeon. A holding facility for a gelatinous cube and similar creatures. I strayed from that a bit and started playing with creating the illusion of depth and height and split levels.

Which brings me to another idea.

Using dungeon lighting effectively has always been a mysterious high magic to me. I've read the tutorials and I understand the basics. I've created some maps using it, a bit awkwardly.

What I want to do is split level the lighting to make some areas dim or dark while other places are brightly lit. I would be grateful for any advice and instruction.


[Deleted User]Monsen

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