8 x 8 squares on a 13 inch board.

I'm working on a chess board that fits on a 13 inch piece of chipboard and the math eludes me. Anyone know how the equation to chop 64 even squares into a printable 13 inches? I have tried several combinations so far, no dice. I can do it with 12 inch squares with a border using x X 50.

Comments

  • fpg909fpg909 Newcomer

    oops 12 1 inch squares...(edit)

  • jslaytonjslayton Surveyor Moderator, ProFantasy

    You want squares that are 13/8 of an inch (1.625 inches) on a side?

  • DaltonSpenceDaltonSpence Surveyor
    edited February 5
    The grid should consist of 8×8 1.6 inch squares with a 0.1 inch border around the whole board. For what purpose are you making this chessboard? Will you be displaying chess pieces on it? If so, you might want to create a snap grid to position them in the center of each square. Does anyone know of a catalog of chess piece symbols?
  • Not symbols as such, but some Unicode fonts include side-view chess symbols - such as Arial Unicode. This page has a handy list with samples from different commercial and free fonts. They'd need converting to PNGs using a graphics program, and then made-up into a new symbols catalogue first, however, as CC3+ won't display such items direct from the font itself (too far down the list of characters, unfortunately).

  • 6 days later
  • pvernonpvernon 🖼️ 34 images Traveler Betatester

    I would use CC3s font to symbol converter. Right click on the text button.

  • DaltonSpenceDaltonSpence Surveyor
    edited February 12
    Or you could Google (I prefer Yahoo!) images of chess pieces online and convert them into a symbol catalog. Scaling them would be the tricky part. For 1.6 inch squares I recommend a maximum height of 1 inch (for the King) to leave a comfortable margin. They should also be centered so they can be "snapped" into place with the appropriate snap grid. But remember to mind the copyrights. (Any ideas on how to make them varicolor?)
  • Not sure that will work if you can't import the characters into CC3+ in the first place, however, though to be fair I haven't tried with these chess symbols.

  • pvernonpvernon 🖼️ 34 images Traveler Betatester

    The site you noted above has a bunch of chess fonts, download the font that is best for your use. Then install the font to your system font folder. Now in CC3 run the font to symbol converter. See the Tome pages 119 and 120 for instructions.

  • And does that convert every single character in the font into a symbol? I know there's a strong limit on how far down the list of characters in any font CC3+ will still recognise, so it would be interesting to know if this tool works on all of them, when CC3+ irritatingly won't make use of such font characters otherwise! It would at least be a workaround for the very many unusual characters this covers.

  • pvernonpvernon 🖼️ 34 images Traveler Betatester

    Wyvern, You know I don't know. I have used it to convert wingdings of various sorts, but most don't use all of the character slots so i don't know. Good question, maybe Monson knows.

  • MonsenMonsen 🖼️ 44 images Mapmaker Administrator

    You can't convert fonts that CC3+ can't display to symbols. So no, unfortunately this won't let you convert the characters CC3+ wouldn't normally display.

  • But you can explode text, so fonts that CC3 normally doesn't have will display.

  • That's a shame. I suppose it would be possible to type the characters into another document, maybe a graphics editor to get a transparent PNG background, and then use those create CC3+ symbols from, though it seems a lot of work just for that. Maybe a few for a special purpose would be OK though, like the chess pieces.

    Exploding the text wouldn't help if CC3+ won't display the characters in the first place, unfortunately, Quenten.

  • Not true, I think - I have used plenty of non-cc3 fonts on my Atlas maps, including symbol fonts, which after explode text, show up with no red X's. I would like an example of where it doesn't work, because I may have the wrong end of a pineapple!

  • MonsenMonsen 🖼️ 44 images Mapmaker Administrator

    The problem here Quenten is the characters you can't see in the first place. CC3+ doesn't support unicode, so any character in a font outside the typical ascii range is just being displayed as a question mark instead of the actual character. And if you explode that, you still only get an exploded question mark, not the actual character it is supposed to represent.

  • Got it. Thanks for the explanation

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