Select catalog setting window every time I click on wall features (or any other type of feature)

I am getting an introduction to DD3 with Josh Plunketts video on Youtube


I've run into a bit of a problem when I was trying to add doors. Clicking on the wall features I get shown a select catalog setting which lists nothing. When I go to advance and remove the master filter I will get shown a set of available catalogs. I can click on them and I find some wall options.


My questions are:

Is this normal behaviour?

Should I be shown the select catalog setting window every time I click on buttons like wall features, up and down or traps?

Should CD3 Bitmap A always be in the master filter?

I'm pretty new and the catalog options do not mean a lot to me.

Answers

  • That does sound off to me.

    Hmmm. Type SELBYD and press the return key.

    Now try to select a symbol.

  • MonsenMonsen 🖼️ 43 images Mapmaker Administrator

    Is this normal behaviour?

    Should I be shown the select catalog setting window every time I click on buttons like wall features, up and down or traps?

    This dialog is shown if there are no catalogs matching the current filters (which depends on map style) or if there are multiple catalogs. If it is normal behavior or not really depends on the style of your current map. For example if you start a city map, and then switches to the Dungeon Designer toolbar and click the button, it is normal behaviour, because there are no wall feature catalog for city maps. On the other hand, if you are using a standard dungeon map like the SS4 Mike Schley or DD3 Dungeon style, you certainly shouldn't get an empty list here. But again, it depends on the type and style of your current map.

    Should CD3 Bitmap A always be in the master filter?

    Certainly not if you are doing a dungeon map, as that is a city filter (The CD at the beginning stands for City Designer). Thjat should only be the active master filter if you are working with a city map in the CD3 bitmap A style


    Your map should normally load the correct toolbars and master filters every time you open the map, so you shouldn't need to mess around with these values.

    harry_ord
  • harry_ordharry_ord Newcomer
    edited January 8

    JimP where did you want me to type it? In the places I could type it in the  catalog setting window (Catalog setting filter, master filter and symbol catalog file) typing SELBYD did seem to change anything.


    Thanks for the explanation Mosen, I have a bit of a better understanding what goes a little wrong now. It was working normally at first. I've tried a few things first it was the normal stuff like closing and reopening CC3 and restarting my computer. I tried creating some new maps creating overland maps, cities and castles and the master filter seems to be correct.

    However it seems to be when trying to create a dungeon via new (new->map type-dungeons(pre defined or decide settings) the master filter seems to be incorrect along with the symbol tool bar and where the overland toolbar would be do not automatically update to DD3 toolbars (but that seems to be the case when I start creating any new map). I did find when I create a new DD3 map it just uses the map filter set for the previous map I was creating.

  • MonsenMonsen 🖼️ 43 images Mapmaker Administrator

    Which dungeon style are you using? If you use the CC3 dungeon style, that's just a vary simple cutdown dungeon style intended for people not owning DD3, and it don't have catalogs for all those dungeon buttons. The DD3 dungeon style is fully featured, and should have all the appropriate catalogs and filters.

  • There is a command area at the bottom of cc3+.

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