Combining Paths in Perspective 3
macskay
Newcomer
Hi guys, I traced a 2D Map and transformed it to Perspective as described in the TOUM. This worked fine. I want to create a floor out of it but since my trace consists of multiple paths it does not fill correctly. In the original image there are places where the floor should not be created. How would I go about that though? Would I draw the map from the outline completely and then crop out the spaces where there should be no floor? Or do I combine all paths to one path-object and then draw the floor? For illustration purposes I show what I have so far and the dungeon I want to trace. The black areas are not supposed to be floor.
Comments
I would consider one of these approaches here:
Awesome Version 1 worked perfectly! Thanks