Hey, quick question. The floor disappears whenever effects are on, which is really not desirable for the map. Am I doing something wrong with the sheets?
If it only happens when the effects are on, it is probably one of the effects on that sheet that has to large a size.
If you can't spot the guilty one immediately, try disabling the effects on the sheet one by one.
And also make sure your floors are on the sheet you believe they are, you can check this with the Info -> List command.
Thank you! I will try when I am able to remove an incredibly demanding kitten from my desk/lap. I suspect it might be the first option.
So as far as I can tell, they are on the correct sheet. I tried disabling the effects for both walls and floors, nothing. I am seriously flummoxed.
Great crenellations - how did you do them. I find they are fiddly to do the way I do them - there must be a better way
I think you might have to upload the FCW so that we can have a play and see what is happening with these here magical vanishing floors :)
If you would rather not share the FCW you can PM me or Remy (Monsen) with it ;)
Thank you. Honestly, that was a lot of time spent learning the mirror command and lining up everything, deleting, redoing to get the the edges perfect. It took far longer than I would care to admit.
Please, have at. This is driving me insane. If you need the background .png let me know. Thank you!
I thought I had everything, but I get a large number of red Xs mostly the trees. I'll check the rest of the map, castle.
edit: I hid everything but floors and walls. Turned on effects, the floors go away. Then I unchecked the floor and walls effects, the floors are still gone.
edit 2: Found the problem. The huge image you have as a background is covering the floor up when effects are turned on. I have a large red X for it. Castle Drullanon.png
No outline. Resolution info is invalid. One resolution only.
Edit 3: Here is the fcw and a 900 pixel jpg when I delete the above png. I added the 01 to the filename so you can look at it and your copy.
What is happening here is that when effects are on, that background picture, which also resides on the floors sheet (it probably shouldn't bee on this sheet though), gets re-drawn on top of the floors.
This is due to an implementation of certain effects that causes symbols and other images to be redrawn and placed on top after effects have been processed. You can see there are aslo some symbol overlaps that change in your map when effects are turned on.
The simple way to fix this is to type the command DELAYDRAWSYM on the command line, the command prompt will switch to a prompt asking if they should be enabled, then just type 0 and hit enter to turn this feature off.
Thank you all so much!
It worked. If I knew addresses I would send flowers. Thank you again!
Does changing that cause a change in other maps? (DELAYDRAWSYM)
The change doesn't change anything in the actual map, just changes some parameters for how CC3+ does the rendering of it.
The setting is persistent in CC3+ until you close and reopen the program, so it will affect any maps you open in that instance of CC3+.
To always have it load for a particular map, you can put DELAYDRAWSYM 0 into the OnOpenMacro of the map file. (Obviously, this will keep it active for the lifetime of the instance and not just for that map)