Using fractalization, land mass, or ocean, vanishes. It isn't in the map afterwards
JimP
🖼️ 280 images Departed Legend - Rest in Peace
I'll attach the before and after png, and the fcw. I made sure I'm not exploding it.
edit: This is the only map so far that has this problem.
After
Comments
This is a seriously weird one. The entity is still there, but all the nodes have the same coordinate, basically reducing it to a single point.
I tried drawing a huge square in the map and fractalizing that, and while it didn't disappear, it did do some weird things with the coordinates. Maybe @jslayton or @Ralf has any idea here.
As long as I didn't break something. Thanks for the feedback.
I have noticed similar behaviour a couple of times, but just shrugged it off and CTRL+Zed my way out of it because every time it happened I was too busy to really worry about it.
Ah, thanks for the info.
Any update on this problem ?
Thanks.
Hi Jim. I was just messing around with the map while Remy and I were talking about it behind scenes and discovered that there were things on the MAP BORDER layer that shouldn't be there. I moved them onto a new temporary layer and the fractalisation worked fine.
I hope that cures it for you. If it doesn't just shout.
I'll check on that tomorrow. Thanks.
On my cell.
It does cure it. Thanks !
You're welcome, Jim :)
I'm putting the fix map, as a jpg, in my gallery. The 5 forests are rather large, and very dangerous.
edit: This is my The fantasy Trip rpg game world map. 900 pixel version. The gallery one is 2000 pixels.
I'm glad you got it to work, Jim. It looks just great :)
Thank you.
That is a FT3 world exported as a CC3 fcw file, then imported into CC3+ for editing. Just my preference of doing it that way.
Hmmm... My method does have a drawback.
All of the same fill/color is connected throughout the map. So if I want to change the mountains on the left side, that effects the same elevation on the rest of the map. Well, it depends on what I do.