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[WIP] Community Atlas - Kumarikandam - Xinxing - Ylangxi City

I started this map quite a while ago. Now I am getting around ti finishing it. I am using Sue's East Asian styles. Not much done except the layout (including the cliffs from Sue's Asian style, rather than the new you beaut cliff style from August). I have just finished the Temple. I am using the Shanghai script. Question: Is that an official ProFantasy script - I thought it was, but can't find a reference to it.



LoopysueLoreleijmabbottJimPAleDItalo DudeRicko Hasche

Comments

  • MonsenMonsen 🖼️ 46 images Cartographer Administrator

    There is a font called "Shanghai" that is installed with the 2016 annual. See the font question here: https://atlas.monsen.cc/Contribute

    Quenten
  • Thanks - Norway to the rescue again

  • LoopysueLoopysue 🖼️ 35 images Cartographer ProFantasy

    I think the new cliffs are probably better than the old ones, but you use what you like :)

    Looking forward to seeing the rest of it develop.

  • Today's 'progress'. All the streets done, and houses being put into place. Also trying to work at how to do terraced rice paddies - methinks I need to look at more pics.


    JimPItalo DudeRicko Hasche
  • LoopysueLoopysue 🖼️ 35 images Cartographer ProFantasy

    Coming along nicely :)

    As for the rice paddies I would probably just rely on drawing fields that go around the contours divided by simple walls of stone, then make a few identical sheets and stack them up with a glow effect on each sheet.

    Quenten
  • 1 year later
  • Here is my city using Sue's oriental style. Getting around to finishing it - after 18 months! I may redo the rice paddies - again. And the market gardens. Still some blank spaces to fill mainly with rocks and trees.


    LoopysueJimPMonsenDaltonSpenceBidmaronItalo DudeRicko HascheEukalyptusNow
  • LoopysueLoopysue 🖼️ 35 images Cartographer ProFantasy

    My goodness! I had forgotten this one.

    But then I do have a memory a bit like a wise goldfish - about 3 months instead of 3 seconds :)

  • Looking interesting!

    Labels are getting a bit lost currently though - and is there a reason why some are in the same fancy typeface as the title, while others are like the subtitle line?

    Quenten
  • Not really up to sorting that yet, but thanks for the reminder to do so. My first aim is to fill the city and surroundings, to redo the rice paddies and market gardens, then sort out text etc.

  • 2 months later
  • At last I have finished the city. Now awaiting critiques and comments.


    LoopysueDaltonSpenceJimPWyvernEukalyptusNowMonsenroflo1
  • The water texture looks rather "busy" to my eye, but that's probably just me.

    There is an issue with some of the text however, where the grey glow is blending into the background in places - on roads and buildings, especially where the road edges are outlined with narrow dark lines - e.g. "Petaluma Stockyards" and "The Heart Markets". In other places - e.g. "Northwind House", "Xi Ling's Market Gardens" - the text itself looks somewhat transparent when set above paler backgrounds. This is all based on the Gallery image, incidentally. However, it did look as if there problems with the text in parts of even the lower-res whole-map view posted above here.

    The bulk of the city seems a little empty of named places. Maybe even a few major street names might help here, although perhaps a few of the larger or different-looking properties might be named as well/instead?

    JimPQuenten
  • OK, thanks for your insightful critique, as usual. I will attend to these in the next few days.

    JimP
  • edited June 13

    Very cool map. Thanks a lot for sharing it with us.


    Features I especially like:

    • The overall layout of the city. Interesting and "organic-believable".
    • In particular the layout of the docklands and the area between the Heart Markets and the Temple. The narrow garden with the pond and white tori gate is also nice.
    • The subtle texture-work in the "non road-sections" (can be seen in the blow-outs and gallery image)


    Thinks I might do differently:

    • Dont' fancy the look of the market gardens (bright green rectangles with brown stripes) but that's more personal taste. Maybe I would have experimented with a bit of "small, fuzzy brown outer glow" and/ or slightly fractalize the borders. Or just stolen some fields texture from the Darklands style anyway...
    • "Little nitpicky spots"quickly fixed: The T-intersection "East North East" of the palace next to the castle wall has a small joining issue. And the swampy Area northeast of the waterfall has two quite sharp "nonorganic" corners (might just be the render too, though).


    Other remarks:

    The smaller text looks a bit small/ pale in the 1000x1000 picture in here, but good in the larger gallery image when zoomed in a bit.

    Same with the textures. Some look a bit "nervous" in the smaller picture but fine in the larger version.


    One question at the end: You mostly used ready-made house symbols for this map. was this mainly a question of speed, or did you just prefer the look, compared to the "custom ones"?

    Quenten
  • Houses: both. LOL

    There is always a balance between what looks good small and what looks good large. For cities in particular, I use what looks good on mid to fairly large.

    I will fix the nitpicks - thanks for picking them up.

    I will ponder on the market gardens.

    Thank you for your critique

    EukalyptusNowJimP
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