CA155 and FT3 Percent Sea?
I'm trying to follow through the CA155 tutorial but running into an issue. I'm using seed -838273952 with these adjustments (in the order I applied them).
World Settings -> Selection -> Fantasy World -> Load -> Apply
World Settings -> Primary -> Percent Sea -> 44
World Settings -> Editing -> Custom -> 2000 (I assume setting this is normal)
When I export to Special MDR I'm usng 8192 for the samples (the default I'm given, though I've tried 5000 as well). When I import in to Wilbur and load the land and sea colors I get a two color map:
I've trid another map or two and if I just set samples to 2000 (with the checkbox under it checked) I don't seem to have issues. So it seems to be tied to Fantasy World and/or the Sea Percentage.
Any ideas what I could try to get this into Wilbur correctly?
Best Answer
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Loopysue ProFantasy 🖼️ 39 images Cartographer
This is to do with extreme altitudes and data that isn't a number - Outliers and NANs.
The instructions on how to ensure your world is free of them are the last 2 paragraphs on page 10 and all of page 11 of the Supplemental Notes.
With hindsight I maybe should have put this in the main Mapping Guide, but at the time I didn't think these things affected unedited synthetic worlds. Isn't hindsight a wonderful thing!
Answers
This is to do with extreme altitudes and data that isn't a number - Outliers and NANs.
The instructions on how to ensure your world is free of them are the last 2 paragraphs on page 10 and all of page 11 of the Supplemental Notes.
With hindsight I maybe should have put this in the main Mapping Guide, but at the time I didn't think these things affected unedited synthetic worlds. Isn't hindsight a wonderful thing!