Can the placement of a fill pattern be manipulated?

In the above example, there are a number of polygons with some kind of water bitmap fill. Originally, the patterns were in line with the background image and each other, but as I tweaked the polygons, the patterns became unaligned. Is there any way to control how these patterns are placed?


  • MonsenMonsen 🖼️ 8 images Mapmaker Administrator

    For that example there, I would probably have the polygons using the solid xx or solid white xx fills instead, thus darkening/lighting the background instead of throwing a new texture on top, effectively avoiding that problem entirely.

    CC3+ calculates the origin of the fill from the top left corner of the polygon.

  • bluecadet-2bluecadet-2 Traveler
    edited September 12

    That's a great idea, I wish I would have started with it! But I'm too lazy and too close to the finish line on this map lol

    However, with that knowledge I was able to fudge it by changing the topmost node off the map boundary. The polygon is pretty much unchanged, but I could finagle the pattern bit by bit.

  • Alright! It's not perfect, but I feel like I'm finally getting somewhere with this program.

    Wouldn't be able to do it without the help of the fine people of this forum, so thank you all again!

  • MonsenMonsen 🖼️ 8 images Mapmaker Administrator

    You're welcome. We'll be here if you have more questions.

Sign In or Register to comment.