Flattening all landmasses for manual uplift

Are there any problems that may arise later if I do the following in FT3?
  1. Select all altitude above, say, 500'
  2. Global set altitude to 500'
  3. Fill in the holes that get created from that
  4. Manually sculpt the land from there
I can't see any reason why that won't allow me to use the coastlines, so I don't have to raise the land all the way from the seafloor, but, before I spend a lot of hours sculpting, I'm just wondering if there are any reasons this won't work.

Sean

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