I need help scaling a map
I am currently trying to make a VERY LARGE scale map, I took a 15,000 X 7,500 map and scaled it by 10 in each direction X and Y, this got me the desired size and the objects were properly tiny. but the land borders are so large that it just ended up being impossible to make small islands and whatnot to fit my appropriately tiny lighthouses and villages on. so basically is there a way to remove the landmass borders or make them smaller and is there a way to make the fractal for the coastlines be more,,, fractally. it is rather ugly to have hundred-mile landmass borders. when I put something small it ended up being so that the map borders were all that was displayed on smaller landmasses. and as a smaller inconvenience, the fractal got larger so that a normally appropriately fractal coastline ended up being very smooth and straight for the size of the map I was doing.
Is this something that the software just really can't handel or am I being stupid somehow.
Thanks in advance.
Is this something that the software just really can't handel or am I being stupid somehow.
Thanks in advance.
Comments
I am also worried about the detail level you describe here. mapping such a huge world in such high detail is a typical never-ending project, you end up putting it on hold from mapping fatigue long before you really get anywhere. Of course, since CC3+ isn't a painting program where adding a tree just changes the colors of some pixels, every entity you add to the map does slow down CC3+. Of course, you need quite a lot of entities before this become noticeable, but it will happen if you try to add too much detail to a single map. There is also limits on how many nodes a single polygon can handle, causing issues if your landmass is too fractalized.
I really recommend the approach taken in the community atlas, where you have a low-detail world map, and then make more detailed continent maps, and yet more detailed regional maps and so on. This is way easier on the mapper, because you don't waste time mapping areas that might not be needed in such a high detail, and you can concentrate on the important things.
Now, as for the sizes of borders and such. These are configured in the drawing tools themselves. If you click the All drawing tools button, then hit the Advanced button, you can edit the drawing tools. Now, I recommend making a copy and not editing the originals, this is done by selecting the tool you wish to edit, then hitting the 'New' button, this will make a copy of the selected tool. Now, just make sure your copy is the selected one, then proceed with the edits. The outline for a landmass (click the Outline button followed by the extra entity button [only available if the current tool is using an extra entity for the outline, otherwise see what I wrote below about effects]) is usually expressed in percentage of the map border. You can either reduce the value used here, or switch it to a fixed value instead, and just set a value you are happy with. The fractalization is controlled by clicking the Options button next to the draw method dropdown (context sensitive properties, so if the draw method isn't fractal, it will show the properties for whatever method is chosen). When done editing, just click Save, then click Cancel (unless you wish to test the tool immediately, which will happen if you click OK)
You didn't say what style you where using. Some styles use effects for the landmass outline instead of an extra entity, and if so, you'll need to edit the effects instead. Just adjust the size of the glow effect on the appropriate sheet.
to your point on it being too large, I agree and will be doing one roughly at 50,000 X 24,800. I am trying to do a huge very detailed map for a table cover basically, kinda like the map room in a game of thrones, but a table.
I got the proper size fractal but when I went to edit the landmass properties to remove the border I ended up with a thin border and a hollow continent that had nothing but a border and water inside.
is there a way to edit the tool to just have a tiny border instead of the huge cartoony one.
I want to remove that dark blue green outline altogether or atleast mostly. I have tried editing the tool, the placed landmass and the sheet effects to no avail.
I recommending selecting by fill style (Solid) for this, as that should match the outline but not the landmass. Editing chapter on page 51 of the manual has a tutorial of how to select only one entity in a stack like this.
Important point here is to watch the command prompt and make sure only one entity, and not 2, is selected before you 'Do It'.