Fractal Terrains 3 - bogging on high end computer?
Hello all. First post so please be gentle!
I just purchased FT3 and was surprised at how slowly it runs on my machine. Screen updates for every change take 5 - 10 seconds. This is mostly surprising because my system is:
Ryzen 9 with 12 cores, nVidia 2080 Super, 64 MB of Ram, and the software is running on an SDD. So, perhaps I'm doing something wrong?
Is there a way I can get the software to take advantage of the graphical hardware?
Any tips y'all have would be most appreciated.
I just purchased FT3 and was surprised at how slowly it runs on my machine. Screen updates for every change take 5 - 10 seconds. This is mostly surprising because my system is:
Ryzen 9 with 12 cores, nVidia 2080 Super, 64 MB of Ram, and the software is running on an SDD. So, perhaps I'm doing something wrong?
Is there a way I can get the software to take advantage of the graphical hardware?
Any tips y'all have would be most appreciated.
Comments
You can also try turning on "Coarse Initial Drawing Pass" using Edit>>Preferences. It won't make things run any faster, but you'll get a first rendering pass that fills all of the pixels in your window.
You could try a different fractal perhaps? You pick them from the dropdown box at the top of the Fractal Function tab in the World Settings dialog.