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      CommentAuthorVintyri
    • CommentTimeAug 13th 2016 edited
     

    Support Notice

    Note that official support for all resources released by the Vintyri Project, like this one, are via email to info@vintyri.org. You are still welcome to use this forum for help from fellow CC3 users, but the Vintyri project does not monitor this forum or provide support here.



    UPDATED UPDATE: We now have updated the Vintyri Cartographic Collection and Bogie's Mapping Objects installations for full compatibility with the CSUAC 2.0. With the current versions of both, the Bogie, CSUAC 2 and Vintyri Collections can be installed in any order without overwriting important files. This applies to:

    Bogie's Mapping Objects: Version 1.02 or higher. Look in (Data Folders)\Profantasy\CC3Plus for a file named bogie_version.txt. If you open it, you will see the version number. If it's not there, you have an earlier version that is not yet fully compatible.

    Vintyri Cartographic Collection: Version 1.11 or higher. Look in (Data Folders)\Profantasy\CC3Plus for a file named vcc_version.txt. If you open it, you will see the version number. If it's not there, you have an earlier version that is not yet fully compatible.

    For those with an earlier Bogie or Vintyri version, the CSUAC 2 must be installed AFTER Bogie's Mapping Objects and/or the Vintyri Cartographic Collection. Installing in the wrong sequence will overwrite the new CSUAC 2 code with that for the earlier CSUAC version. Anyone who has installed in the wrong sequence can correct it by following the instructions in this posting:

    http://forum.profantasy.com/comments.php?DiscussionID=6307&page=1#Item_8

    ORIGINAL POSTING:

    We've finished alpha and beta testing and have released a new and improved version of the CSUAC for CC3+. The download comes just short of 700 MB. This is a recommended update but not a necessary update. If you wish, you can keep using Shessar's earlier CSUAC integration.

    The new version comes with a standard setup program that eases the installation itself. However, there are file backups that we recommend. It is necessary to run the installation as an administrator. It is recommended that you temporarily shut off your anti-virus program while installing, etc. You'll find the full details in the installation guide. Go to:

    http://www.vintyri.org/CSUAC/download_cc3plus.htm/

    to download the guide (7.1 MB). It's a bookmarked PDF. The download key for the CSUAC 2.0 is in the guide.

    What's Different in Version 2?

    CC3+ maps reach their best graphical quality when the symbols and fill styles are available in at least three resolutions and, when possible, four resolutions. Gerri Broman's original CC3 and CC3+ conversions offered only the single resolution used by FM8. The main difference between this earlier CSUAC integration and Version 2 is that the new version now offers the FM8 fill styles in multiple resolutions, as follows:

    • All CD3-style city symbols are offered in four resolutions: Very high (VH), high (HI), low (LO) and very low (VL).

    • All other symbols and the CSUAC fill styles are offered in three resolutions: High (HI), low (LO) and very low (VL).

    Naturally, one might ask why the very high (VH) resolution is missing from the fill style- and dungeon-symbol integration. As mentioned, all of the CSUAC symbols were created for Dundjinni, which uses a single scale of 40 pixels = 1 scale foot. The 40-pixel scale is equal to the VH resolution of CD3, but it is equal only to the HI resolution scale that DD3 sets for dungeon symbols. DD3 defines a VH scale of 100 pixels = 1 scale foot. There are no CSUAC symbols at this scale. Therefore, it's impossible to make dungeon symbols at the VH scale.

    Likewise, CC3+ defines the VH resolution for fill styles at 500 x 500 pixels and the HI resolution as 200 x 200 pixels. Dundjinni uses a single fill style resolution of 200 x 200 pixels. Therefore, it's impossible to make CSUAC fill styles at the VH scale.

    While the addition of multi-resolution symbols and fill styles is the main improvement offered in Version 2, the new edition also offers a number of other features previously unavailable to CC3+ users:

    • Integration of dungeon and city symbols into DD3 and CD3. Structural symbols implement the CD3 demographic coloring system and, where applicable, CD3 automatic street alignment. However, due to license restrictions, we could not implement CD3 roof shadowing.

    • Templates now are available for overland, dungeon and city maps that add the CSUAC fill styles and that also add both the CSUAC fill styles and those from the Bogie's Mapping Objects collection.

    • The new Vintyri toolbar system, introduced with Bogie's Mapping Objects, has been added and extended in Version 2.

    • The CC3+ catalogs for the CSUAC and the new toolbars have been reorganized to apply better to the way that CC3+ works rather than according to the Dundinni menu design.

    • The catalogs and toolbars now separate fantasy RPG symbols from those intended for modern and science fiction RPGs.

    Mark Oliva
    The Vintyri (TM) Project
    http://www.vintyri.org
    info@vintyri.org
      csuac_2.png
    •  
      CommentAuthorMonsen
    • CommentTimeAug 13th 2016
     
    Great work Mark. It is difficult to thank you enough for all the hard work you do, both for the CC3 community, and the fantasy mapping community at large.
    • CommentAuthorJay_NOLA
    • CommentTimeAug 13th 2016
     
    Mark I'm not seeing the 2.0 Guide for download on the link you gave and I'm not sure what to download as the files are giving me older zips of stuff i had downloaded a while back. Please help.
    • CommentAuthorJimP
    • CommentTimeAug 13th 2016
     
    Click on the CC3+ download link, that takes you to another page. On that is the install guide link, click and download that. Read the install guide, it will show you what to do next.
    • CommentAuthorkmunoz
    • CommentTimeAug 13th 2016
     
    How will this interact with the Vintyri symbols?

    (I ask because when I installed it, I lost the Vintyri icon in the custom toolbar. I figured this was a possibility but am not sure how to solve it.)
    •  
      CommentAuthorVintyri
    • CommentTimeAug 13th 2016
     
    Posted By: Jay_NOLAMark I'm not seeing the 2.0 Guide for download on the link you gave and I'm not sure what to download as the files are giving me older zips of stuff i had downloaded a while back. Please help.


    Jim P has given you the right answer.

    Posted By: kmunozHow will this interact with the Vintyri symbols?

    (I ask because when I installed it, I lost the Vintyri icon in the custom toolbar. I figured this was a possibility but am not sure how to solve it.)


    Run VPToolbarFix.bat in the (Data Folders)\Profantasy\CC3Plus folder. If that doesn't work, something else is wrong. In that case, contact me by E-Mail at info@vintyri.org.

    Please note: It's night here, and I'm shutting down. But I'll pick up in the morning and answer open questions.
    • CommentAuthorkmunoz
    • CommentTimeAug 13th 2016
     
    Well I installed Bogie's right after which I believe restored everything. I'll have to check to see that all the symbols are available, but it looks right.
    •  
      CommentAuthorVintyri
    • CommentTimeAug 13th 2016 edited
     
    If you installed the Bogie collection last, you might have toolbar problems. Until I have time to update the Bogie and Vintyri setups (next week sometime), the CSUAC 2 should be installed last.

    Anyone who has installed in the wrong sequence will get the old CSUAC from the toolbar, not the new one. To fix that, download:

    http://www.vintyri.org/downloads/fixsequence_vp.zip (28 KB)

    Then:

    1) Unzip this file into (Data Folders)\Profantasy\CC3Plus

    2) With the Windows File Explorer go into (Data Folders)\Profantasy\CC3Plus and run the file VPToolbarFix.bat.

    That will restore the overwritten elements of the CSUAC 2.

    UPDATE:

    The Bogie and Vintyri installations have been updated to allow installation in any order. To see if you have a current version, read this posting:

    http://forum.profantasy.com/comments.php?DiscussionID=6307&page=1#Item_1
    • CommentAuthorkmunoz
    • CommentTimeAug 15th 2016
     
    If you try to install CSUAC 2 after the others, the installer says you have to uninstall Bogie's first.
    • CommentAuthorkmunoz
    • CommentTimeAug 15th 2016 edited
     
    I ran the fixsequence files and ended up with... a weird hodgepodge.

    I have all the original CSUAC 1 icons, and when I'm in standard CC3+ toolbars I have the "CSUAC 2 Modern and Scifi" button, plus Bogie: Dungeon Symbols, Redthorn Tavern and Vintyri Collection.

    If I'm in DD3+ tooblars I have all the original CSUAC 1 icons, no CSUAC2 icons, a series of buttons from Artisan's Furnishings to Weapons, plus Bogie: Dungeon Symbols, Redthorn Tavern and Vintyri Collection.

    If I'm in CD3+ toolbars I have CSUAC1, a couple of building catalogs (fewer than I had before), the Medieval Miscellaneous Objects Catalogs icon and the Full Vintyri Collection icon.

    It's looking like I'm going to have to burn it all down and reinstall the whole shebang...again.
    •  
      CommentAuthorVintyri
    • CommentTimeAug 16th 2016 edited
     
    Posted By: kmunozI have all the original CSUAC 1 icons, and when I'm in standard CC3+ toolbars I have the "CSUAC 2 Modern and Scifi" button


    Have you clicked any of what you believe to be CSUAC 1 icons? I ask that, because what you describe here is impossible. No one can convince me that CC3MenuConfig.exe (from ProFantasy, not from us) can go in and install only one symbol in an entire toolbar. That's exactly what it would have to do to leave all of the CSUAC 1 toolbar there and add the icon for CSUAC 2 Modern and SciFi (with an image of an airplane). If you actually click one of the fantasy group icons, you should see what you see below.

    From your posting above, it sounds to me like everything is installed right and working fine.

    If that's not the case ... if it isn't working fine ... you need to describe what's not working. But from what you wrote above, I have to assume that everything is in excellent shape.
      symbolclick.png
    • CommentAuthorkmunoz
    • CommentTimeAug 16th 2016
     
    Posted By: Vintyri
    Posted By: kmunozI have all the original CSUAC 1 icons, and when I'm in standard CC3+ toolbars I have the "CSUAC 2 Modern and Scifi" button


    Have you clicked any of what you believe to be CSUAC 1 icons? I ask that, because what you describe here is impossible.


    Unfortunately, that's exactly what happened. I even just now went to take a screen shot to show you, after confirming again that it was the old CSUAC 1 icons and options. But I keep my toolbar on the right side, which meant that opening a menu there would have obscured the other icons. So I went to switch the custom tool bar around so it was up top, like your screen shot...and now I have a very strange hodgepodge.

    After some further fiddling, I'm noticing now that whenever I open CC3+, the icons are CSUAC1. But if I then move the toolbar, they switch to CSUAC2 and stay that way. But then if I close CC3+ and re-open it, they're back to version 1 again. And if I select one of the icons while it's CSUAC1 and then move the toolbar, those icons stay CSUAC1 while the rest switch to CSUAC2.

    So I suspect that I'm running into a problem where I have a conflicting MNU file. Maybe a duplicate somewhere...? Which menu file should I be looking for?

    Below are screenshots of the two states so you don't think I'm crazy.
      ss1.png
    • CommentAuthorkmunoz
    • CommentTimeAug 16th 2016
     
    Above image is fresh open CC3+. Below image is after moving the toolbar.
      ss2.png
    • CommentAuthorkmunoz
    • CommentTimeAug 16th 2016 edited
     
    Found it, I think. It's the FCW32.IMN file, which I thought I'd removed a long time ago.

    P.S. I think I come off as a little crabby about all of this and I apologize. Weird non-reproduceable problems make me cranky.
    •  
      CommentAuthorVintyri
    • CommentTimeAug 16th 2016 edited
     
    If the FCW32.imn file still was there, it's certain to make problems. But both of the screen shots above show the CSUAC 2 toolbar. There is no airplane icon in the CSUAC 1 toolbar.
    • CommentAuthorkmunoz
    • CommentTimeAug 16th 2016 edited
     
    Right, but if you look more closely, the icons on the left side / top side are different. The CSUAC1 icons are:

    Pig-man, pencil and hammer, boat, lizard head, white Magneto, tree, table, house.

    The CSUAC2 icons are:

    White blob, spider, horse, shield, cart, bush, chair, rooftop.

    As you can see in the first image, the icons are the CSUAC1 icons. And they go to CSUAC1 symbols (I tested them). The second image has the CSUAC2 icons, and they go to the CSUAC2 symbols. The only commonality between the two images is that they both have the CSUAC2 airplane icon, then the Bogie's and Vintyri icons.

    Look at the difference between your screenshot and my first screenshot. They show different CSUAC icons.
  1.  
    For the latest version, it is hard to track, what is the link to the installation guide please? Thank you for all the work you put into this. In addition, how do I add the overland set from the other group that you mentioned? I need a "for dummies" version - Lol!
    •  
      CommentAuthorVintyri
    • CommentTimeAug 16th 2016
     
    Right. But that's because the old FCW32.imn toolbar still was or is on your machine. You can't have both. The top screen shot shows the CSUAC 2 toolbar buttons overwritten by the old FCW32.imn toolbar. The airplane is only in the CSUAC 2 toolbar, but because you didn't remove FCW32.imn, it replaced the CSUAC 2 fantasy buttons in the CSUAC 2 toolbar with the old toolbar buttons and icons from Shessar, which predates the CSUAC 1 toolbar.
    • CommentAuthorkmunoz
    • CommentTimeAug 16th 2016
     
    Ok, yeah, I see we're on the same page. I thought you were saying that I had CSUAC2 icons on that first screenshot. It's all fixed now anyway!
    •  
      CommentAuthorVintyri
    • CommentTimeAug 16th 2016 edited
     
    Posted By: CharlesWayneRobinsonFor the latest version, it is hard to track, what is the link to the installation guide please?


    I don't know how it could be any more clear. If you click the link in the first posting, the page shows you what's in the attachment below.

    In addition, how do I add the overland set from the other group that you mentioned?


    Sorry. I'm not sure what you mean by the overland set from the other group. Could you explain that?
      temp.png
  2.  
    Thanks, that is what I needed to know, I did not know if it was using the same link since there were changes.

    The other group is: Dundjinni ISO (Overland, Per 3?) Archives Now Available

    The link takes me to the page, but I not sure how to install them, and what is what.

    I have only installed the official updates from ProFantasy that are super easy.

    Thanks,

    Charles W. Robinson
    • CommentAuthorJimP
    • CommentTimeAug 16th 2016
     
    Download the install pdf, they gives you the download link.
    • CommentAuthorJay_NOLA
    • CommentTimeAug 16th 2016
     
    Thanks Jim,
    just got it downloaded. I think all the pain meds I'm on now for health issues was making me miss the link.

    Posted By: JimPClick on the CC3+ download link, that takes you to another page. On that is the install guide link, click and download that. Read the install guide, it will show you what to do next.
    • CommentAuthorJimP
    • CommentTimeAug 16th 2016
     
    they gives should be that gives. You're welcome.
    •  
      CommentAuthorVintyri
    • CommentTimeAug 16th 2016
     
    Posted By: CharlesWayneRobinsonThe other group is: Dundjinni ISO (Overland, Per 3?) Archives Now Available


    First you have to open the link mentioned above.

    The page tells you that you have to use WinRAR to unpack the files. If you don't have WinRAR, the page gives you a link where you can download a free, 40-day trial version of WinRAR.

    In the middle of the page is a link with the text "Click here for isometric and hex map packs." Click that link with the left mouse key.

    A dialog box will appear. Say that you want to save. Note the location at which you're saving. The file that you're saving is entitled "Campaign_Scale_&_Isometric.rar."

    Unpack this file into a folder of your choice. The standard recommended location would be (Data Folders)\ProFantasy\CC3Plus\Symbols\User. The download is a collection of individual PNG symbol files. There are no CC3+ catalogs. You have to open the files manually in CC3+.
  3.  
    Thanks jimP!
    • CommentAuthorJimP
    • CommentTimeAug 16th 2016
     
    You're welcome.
    • CommentAuthorJay_NOLA
    • CommentTimeAug 17th 2016
     
    If you don't have Win RAR you can get 7-zip which is free and can unpack RAR files along with zip ones.

    http://www.7-zip.org/
    • CommentAuthorkevbeck43
    • CommentTimeAug 29th 2016
     
    I've got kind of a weird one. I have never installed CSUAC before and just did so using the directions given in the manual linked to here. Everything seemed to go just fine with the installation except for the fact that at the end when the start up cc3 CSUAC button was checked it didn't load CC3+ so I opened it with my desktop icon. I added the toolbar but it just didn't work. I know the files are there because I saw them in the installation and I clicked on the VPtoolbarfix even though I have never installed anything other than this installation.

    Did I do something wrong? Do I need to install something else?
    •  
      CommentAuthorVintyri
    • CommentTimeAug 29th 2016
     
    Posted By: kevbeck43Did I do something wrong? Do I need to install something else?


    I've read your posting twice now, but I'm still unclear what problem you're having. Can you describe it a bit more clearly?
    • CommentAuthorkevbeck43
    • CommentTimeAug 29th 2016
     
    Posted By: Vintyri
    Posted By: kevbeck43Did I do something wrong? Do I need to install something else?


    I've read your posting twice now, but I'm still unclear what problem you're having. Can you describe it a bit more clearly?


    Once CSUAC was installed I followed the instructions for adding the toolbar including restarting CC3+. It didn't work, that is the core problem.

    The bottom line is I have the CSUAC files and I can access and use them in maps by navigating to them manually, I just don't have the toolbar. Is their something else I need to do to get the toolbar working? When I copied the city.mnu, dungeon.mnu and FC32.mnu out of the CC3+ data folder should I have actually cut them out? I assumed these toolbar files would be overwritten in the installation by CSUAC.

    Sorry if I was unclear before. Hopefully this clears things up.
    •  
      CommentAuthorVintyri
    • CommentTimeAug 29th 2016
     
    Posted By: kevbeck43Once CSUAC was installed I followed the instructions for adding the toolbar including restarting CC3+. It didn't work, that is the core problem.


    But just what is this core problem?

    Do you not see the toolbar at all?

    Or do you see the toolbar but it has no symbols?

    Or do you see the CSUAC toolbar with symbols but nothing happen when you click a symbol?

    I need this information to pinpoint what's wrong.
    • CommentAuthorkevbeck43
    • CommentTimeAug 29th 2016
     
    The toolbar is there with no symbols. Its just a blank white toolbar.
    •  
      CommentAuthorVintyri
    • CommentTimeAug 29th 2016
     
    Posted By: kevbeck43The toolbar is there with no symbols. Its just a blank white toolbar.


    Please E-Mail me which ever of these files you have:

    city.mnu
    dungeon.mnu
    FCW32.mnu

    There are small, easy-to-mail files.

    Send them to info@vintyri.org.
    • CommentAuthorzaleksf
    • CommentTimeAug 30th 2016
     
    I have exactly the same issue as kevbec43: I have a clean installation of CC3+ (v3.74), CD3+ and DD3+ and all works fine. I performed the Vintyri collection installation (latest - just downloaded it yesterday) and it went well. I can see the Vintyri icon(s) on custom icon bar 3 as appropriate, and it works nicely.

    I performed the CSUAC_2.0 installation and everything seemed to go as indicated in the instructions. There had previously been no CSUAC installation on this CC3+. I can see the CSUAC_2 folder and files in the default data folder. However, there are no CSUAC icons on custom icon bar 3 (nor on #2 either - I checked). I tried restarting the CC3+ app, and running the VPToolBarFix.bat app. I can retrieve the CSUAC symbols from the Symbol Catalog bar, but it would be great to get the icon bar working.

    Please let me know if thee is anything I can do to help solve this (i.e. send you mnu files, etc)

    Thanks!
    • CommentAuthorzaleksf
    • CommentTimeAug 30th 2016
     
    OK, so I've done some sleuthing and file editing, and I think I have the Vintyri/CSUAC menu fixed - it helps to read the instructions! As in the CC3+ Help: CC3+ Reference > Customising CC3 > Customizing Menus.

    I also looked at the VPToolbarFix.bat and vpsettings.cfg files (both readable in a text editor).

    It turns out that I did not have the full set of icon buttons showing following the Vintyri collection installation. To get the complete icon set I cut and pasted the following from vpsettings.cfg (lines 88-91) to city.mnu just prior to the #710 entry (makes sense):
    #706,@Bitmaps\Icons\BTB_Structures.bmp:[Medieval Brown Beaver Tail Roof Catalogs]|SYMICONMR;SYMICONFSET;5;
    #707,@Bitmaps\Icons\BTL_Structures.bmp:[Medieval Light Beaver Tail Roof Catalogs]|SYMICONMR;SYMICONFSET;6;
    #708,@Bitmaps\Icons\SLA_Structures.bmp:[Medieval Slate Tile Roof Catalogs]|SYMICONMR;SYMICONFSET;7;
    #709,@Bitmaps\Icons\WSH_Structures.bmp:[Medieval Wood Shingle Roof Catalogs]|SYMICONMR;SYMICONFSET;8;

    Note, however, that the the vpsettings.cfg file attempts to install these icons with the following commands:
    ADD menu\bogie_redthorn.mnc city.mnu #613 #709,@Bitmaps\Icons\WSH_Structures.bmp:[Medieval Wood Shingle Roof Catalogs]|SYMICONMR;SYMICONFSET;8;
    ADD menu\csuac_animals.mnc city.mnu #613 #708,@Bitmaps\Icons\SLA_Structures.bmp:[Medieval Slate Tile Roof Catalogs]|SYMICONMR;SYMICONFSET;7;
    ADD menu\csuac_animals.mnc city.mnu #613 #707,@Bitmaps\Icons\BTL_Structures.bmp:[Medieval Light Beaver Tail Roof Catalogs]|SYMICONMR;SYMICONFSET;6;
    ADD menu\csuac_animals.mnc city.mnu #613 #706,@Bitmaps\Icons\BTB_Structures.bmp:[Medieval Brown Beaver Tail Roof Catalogs]|SYMICONMR;SYMICONFSET;5;

    Since I did not yet have the Bogie files or CSUAC (animal) files installed yet, the program logic skipped those entries and never put the icons on the tool bar. I think 'menu\bogie_redthorn.mnc' and 'menu\csuac_animals.mnc' needs to be changed to 'menu\vss2_misc.mnc' for the logic to work.

    I made similar entries to the dungeon.mnu and FCW32.MNU files from information in the vpsettings.cfg file.
    To the dungeon.mnu file, pasted the following after entry #613:
    #701,@Bitmaps\Icons\csuac_humanoids.bmp:[CSUAC 2 Humanoids]{|CMENU @menu\bl1_humanoids.mnc;}|CMENU @menu\bl1_humanoids.mnc;
    #702,@Bitmaps\Icons\csuac_creatures.bmp:[CSUAC 2 Monsters]{|CMENU @menu\bl2_monsters.mnc;}|CMENU @menu\bl2_monsters.mnc;
    #703,@Bitmaps\Icons\csuac_animals.bmp:[CSUAC 2 Animals]{|CMENU @menu\bl3_animals.mnc;}|CMENU @menu\bl3_animals.mnc;
    #704,@Bitmaps\Icons\csuac_equipment.bmp:[CSUAC 2 Equipment]{|CMENU @menu\bl4_equipment.mnc;}|CMENU @menu\bl4_equipment.mnc;
    #705,@Bitmaps\Icons\csuac_vehicles.bmp:[CSUAC 2 Vehicles]{|CMENU @menu\bl5_vehicles.mnc;}|CMENU @menu\bl5_vehicles.mnc;
    #706,@Bitmaps\Icons\csuac_vegetation.bmp:[CSUAC 2 Vegetation]{|CMENU @menu\bl6_vegetation.mnc;}|CMENU @menu\bl6_vegetation.mnc;
    #707,@Bitmaps\Icons\csuac_furniture.bmp:[CSUAC 2 Furnishings]{|CMENU @menu\bl7_furnishings.mnc;}|CMENU @menu\bl7_furnishings.mnc;
    #708,@Bitmaps\Icons\csuac_structures.bmp:[CSUAC 2 Structures]{|CMENU @menu\bl8_structures.mnc;}|CMENU @menu\bl8_structures.mnc;

    To the FCW32.MNU file, pasted the following after entry #608:
    #701,@Bitmaps\Icons\csuac_humanoids.bmp:[CSUAC 2 Humanoids]{|CMENU @menu\bl1_humanoids.mnc;}|CMENU @menu\bl1_humanoids.mnc;
    #702,@Bitmaps\Icons\csuac_creatures.bmp:[CSUAC 2 Monsters]{|CMENU @menu\bl2_monsters.mnc;}|CMENU @menu\bl2_monsters.mnc;
    #703,@Bitmaps\Icons\csuac_animals.bmp:[CSUAC 2 Animals]{|CMENU @menu\bl3_animals.mnc;}|CMENU @menu\bl3_animals.mnc;
    #704,@Bitmaps\Icons\csuac_equipment.bmp:[CSUAC 2 Equipment]{|CMENU @menu\bl4_equipment.mnc;}|CMENU @menu\bl4_equipment.mnc;
    #705,@Bitmaps\Icons\csuac_vehicles.bmp:[CSUAC 2 Vehicles]{|CMENU @menu\bl5_vehicles.mnc;}|CMENU @menu\bl5_vehicles.mnc;
    #706,@Bitmaps\Icons\csuac_vegetation.bmp:[CSUAC 2 Vegetation]{|CMENU @menu\bl6_vegetation.mnc;}|CMENU @menu\bl6_vegetation.mnc;
    #707,@Bitmaps\Icons\csuac_furniture.bmp:[CSUAC 2 Furnishings]{|CMENU @menu\bl7_furnishings.mnc;}|CMENU @menu\bl7_furnishings.mnc;
    #708,@Bitmaps\Icons\csuac_structures.bmp:[CSUAC 2 Structures]{|CMENU @menu\bl8_structures.mnc;}|CMENU @menu\bl8_structures.mnc;
    #709,@Bitmaps\Icons\csuac_modern.bmp:[CSUAC 2 Modern]{|CMENU @menu\bl9_modern.mnc;}|CMENU @menu\bl9_modern.mnc;

    I did also make one final addition to the city.mnu file based on the information in vpsettings.cfg, just after the #613 entry:
    #701,@Bitmaps\Icons\csuac.bmp:[CSUAC 2 Fantasy]|SYMICONMR;SYMICONFSET;13;
    #702,@Bitmaps\Icons\csuac_mod.bmp:[CSUAC 2 Modern]|SYMICONMR;SYMICONFSET;14;

    From what I can tell my mnu files and icon bars look and behave the way they should, based on installing the Vintyri collection and CSUAC_2 collection.

    Hope this helps. Cheers.
    •  
      CommentAuthorVintyri
    • CommentTimeAug 31st 2016 edited
     
    There is an elusive problem with a ProFantasy utility program called CC3MenuConfig.exe. We can only scratch our heads about it, and I think the same is true for ProFantasy. This utility is supposed to build the new toolbars based upon the instructions in the file vpsettings.cfg.

    I know of possibly five cases where CC3MenuConfig.exe has refused to do its job. With the first three users, I sent out hard-coded versions of the menu files, and after that, their installations worked perfectly. That tells me that these users installed correctly but that CC3MenuConfig.exe did not do its job on their computers.

    kevbeck43 above appears to be user No. 4 with this problem. However, I'm still working with him on this issue, so I'm not certain. Based upon your posting, it appears that the same thing happened on your PC. Fortunately, you figured out how to hard code the solution yourself.

    It's a mystery to me why CC3MenuConfig.exe has gone on strike and refused to rebuild menus on four and probably five computers and worked without a hitch on hundreds of other PCs ("hundreds" based upon download traffic and user feedback).

    I wish I could add something better to this story, but that's about it.

    However, if anyone else comes up with the problem, please contact me by E-Mail at:

    info@vintyri.org

    We'll be happy to send anyone who needs them hard-coded copies of the toolbar files.

    UPDATE: kevbeck43 is User No. 4 with this problem. He just confirmed that hard-coded menu files fixed his toolbar.


    Mark Oliva
    The Vintyri (TM) Project
    • CommentAuthorJimP
    • CommentTimeAug 31st 2016
     
    In the past I would said that it was variances in the hardware installed; however, on my last job I had over two hundred desktops all the same make and model. Some of them simply wouldn't accept some of the rather normal software we used, and the rest the software worked fine.
    • CommentAuthorSilverdrop
    • CommentTimeSep 6th 2016 edited
     
    I will have to add another to the small list. I too have the same problem as kevbeck43: A blank tool bar without buttons on it, despite restarting CC3+ and having a go with VPToolbarFix.bat. In my situation it was a clean installation as well with no prior CSUAC. If you need me to send the MNU files as well, let me know I'll gladly provide them. Other addons I have for CC3+ are DD3, CD3 and Perspectives.

    -edit-
    Looking at the vpsettings.cfg I see it refers to the following files as required files (all lines that add something refer to one of these 3 with the first parameter):
    menu\vss2_misc.mnc
    menu\bogie_redthorn.mnc
    menu\csuac_animals.mnc

    When I look in the menu folder though I only see these files (seemingly matching the different folders under Symbols\CSUAC_2):
    bl1_humanoids.mnc
    bl2_monsters.mnc
    bl3_animals.mnc
    bl4_equipment.mnc
    bl5_vehicles.mnc
    bl6_vegetation.mnc
    bl7_furnishings.mnc
    bl8_structures.mnc
    bl9_modern.mnc

    So if the required mnc files are not present on my system after the installation it would make sense for the menu update to fail. I do however have the required icon files that are referred to in vpsettings.cfg (such as for example Bitmaps\Icons\vintyri_cc.bmp)
    •  
      CommentAuthorVintyri
    • CommentTimeSep 6th 2016
     
    We think we've pinpointed the cause of this problem as being an older version of CC3MenuConfig.exe from ProFantasy. Several of us finally have been able to duplicate it when we have this older version.

    There are two ways to solve this problem on your machine:

    1) Install the new Dundjinni Archives Vol. 3. It contains a fix.

    2) Mail me all of the .mnu files in (Data Folders)\Profantasy\CC3Plus)

    info@vintyri.org

    Mark Oliva
    The Vintyri Project
  4.  
    I have tried solution 1 now, but the problem remains. the files that the vpsettings.cfg refers to are still missing. The modified date on CC3MenuConfig.exe is 06-Nov-2015 so it doesn't appear to be changed. Of course I'm not aware of exactly what the fix would be that's in the Dundjinni Archives Vol. 3.

    I am going to try and install Bogie's Mapping Objects and see if that will install the missing mnc files and perhaps fix the menus that way. I will post the results of that exercise here.
    •  
      CommentAuthorVintyri
    • CommentTimeSep 6th 2016 edited
     
    Posted By: SilverdropI have tried solution 1 now, but the problem remains. the files that the vpsettings.cfg refers to are still missing. The modified date on CC3MenuConfig.exe is 06-Nov-2015 so it doesn't appear to be changed.


    I don't like hearing that. We ran a bunch of experiments on the weekend and in every case, the May 6, 2015, version refused to fun the .cfg file, but the Nov. 6 version worked in every case.

    I am going to try and install Bogie's Mapping Objects and see if that will install the missing mnc files and perhaps fix the menus that way. I will post the results of that exercise here.


    I'm looking forward to hearing how that comes out. For most people, CC3MenuConfig.exe has been doing its job, but the two of you who reported today are Nos. 7 and 8 where it refuses to do anything. Seeing that it's a ProFantasy file and not ours, there isn't much we can do to fix it other than to custom patch menus.

    Before I can send custom menus, I need to know which of these have been installed:

    Bogie's Mapping Objects
    CSUAC 2
    Dundjinni Archives Vol 1 Beta
    Dundjinni Archives Vol 3 Beta
    Vintyri Cartographic Collection

    Mark Oliva
    The Vintyri Project
    • CommentAuthorSilverdrop
    • CommentTimeSep 6th 2016 edited
     
    Well installing bogies mapping objects did the trick. The .mnc files that were referred to are now present, and the menu buttons have been added. A quick test seems to indicate everything is also working as it should.

    So possibly the problem would be that the files needed to set up the menu icons (vss2_misc.mnc, bogie_redthorn.mnc, csuac_animals.mnc) are not installed. Looking at the vpsettings and what the files are used for it probably just means that csuac_animals.mnc is not getting properly installed by the CSUAC 2 installation (at least on my system), as the other two files seem to be for buttons in the other collections.

    Of course I'm just looking at it from the outside, with no inside knowledge about what the installer setup is and what it should be doing. If you want feel free respond to the email I sent today to info@vintyri.org if you want to continue investigating this issue. From my point of view CC3MenuConfig worked as it should, it just did not have the necessary .mnc files to do its job.
    •  
      CommentAuthorVintyri
    • CommentTimeSep 6th 2016 edited
     
    EDIT: I sent by accident before this was finished.

    Posted By: SilverdropFrom my point of view CC3MenuConfig worked as it should, it just did not have the necessary .mnc files to do its job.


    That point of view wouldn't bother me at all if it weren't for the fact that the installer does exactly what it should for large numbers of users who have no problems, but it refuses to build menus for a few people. Therefore, I have to look at the only utility that does any work in this area, and that's CC3MenuConfig.exe.

    I just ran the setup program again about half an hour ago, to see if it's become corrupted on the server. I cleaned out the installation manually at all points on the test computer, restoring ProFantasy's original .mnu files, erased all of our .mnc files, etc., and compared with the setup folders' content to make sure everything was gone. Our setup programs worked without a hitch on the test computer, as it does for almost everybody.

    The problem continues to be that some people have a problem that most don't. I don't know the answer. I don't think that you've found it either. But you are the first person who also has had .mnc files missing. In six other cases, patching with the manually made .mnu flles solved all problems, which indicates that those folks had the .mnc files that you were missing.

    Unfortunately, the forum here still is filled with postings from people who say in effect, "I installed this and now that doesn't work." Until I get some indication that there's something we can do about it, I'm afraid I can't do much more with your situation than add it to the stack of such problem reports.
  5.  
    My point though is that on my system, looking at the files that are installed CC3MenuConfig.exe could not work correctly as the files it needed were not there. It seems that zaleksf came to a similar discovery. Maybe the common thing with those users it does not work for is that they all did not have the necessary .mnc files when CC3MenuConfig.exe tried to do what it should.

    If a large number of users already installed something else that provided the required .mnc files (likely bogies mapping objects) before CSUAC 2, then this problem would not surface because they already had the necessary files before the installation of CSUAC 2 and CC3MenuConfig.exe could work properly.

    Note that I'm not trying to be difficult, just trying to help you nail down the problem (I'm a software developer myself, I know how frustrating these things can be sometimes)
    •  
      CommentAuthorVintyri
    • CommentTimeSep 6th 2016
     
    Posted By: SilverdropNote that I'm not trying to be difficult, just trying to help you nail down the problem (I'm a software developer myself, I know how frustrating these things can be sometimes)


    Oh, I understand that. I'm retired, but I spent 20 years as a software developer too.

    If a large number of users already installed something else that provided the required .mnc files (likely bogies mapping objects) before CSUAC 2, then this problem would not surface because they already had the necessary files before the installation of CSUAC 2 and CC3MenuConfig.exe could work properly.


    I agree. Except that the Bogie installation does not install the missing CSUAC 2 files.

    My point though is that on my system, looking at the files that are installed CC3MenuConfig.exe could not work correctly as the files it needed were not there. It seems that zaleksf came to a similar discovery. Maybe the common thing with those users it does not work for is that they all did not have the necessary .mnc files when CC3MenuConfig.exe tried to do what it should.


    That could well be. But why didn't those files install for them and they do for others? I have tested each installation isolated, without the others on board and with totally clean CC3+ installations. Except when the May 2015 version of CC3MenuConfig.exe is present, I can't duplicate any of these problems, nor could my alpha testers, some of whom also attempted to do so with clean installations.

    I've seen several theories, most dealing with third party secure programs, but I can't verify (or disprove) any of them.
    • CommentAuthorSilverdrop
    • CommentTimeSep 6th 2016 edited
     
    edit: I had not seen your last post when writing this one
    Posted By: VintyriEDIT: I sent by accident before this was finished.

    I just ran the setup program again about half an hour ago, to see if it's become corrupted on the server. I cleaned out the installation manually at all points on the test computer, restoring ProFantasy's original .mnu files, erased all of our .mnc files, etc., and compared with the setup folders' content to make sure everything was gone. Our setup programs worked without a hitch on the test computer, as it does for almost everybody.

    The problem continues to be that some people have a problem that most don't. I don't know the answer. I don't think that you've found it either. But you are the first person who also has had .mnc files missing. In six other cases, patching with the manually made .mnu flles solved all problems, which indicates that those folks had the .mnc files that you were missing.

    Unfortunately, the forum here still is filled with postings from people who say in effect, "I installed this and now that doesn't work." Until I get some indication that there's something we can do about it, I'm afraid I can't do much more with your situation than add it to the stack of such problem reports.


    I'm not surprised that the manually made .mnu files solved the problem. The way I understand it is that the MNU files are the result of the work of CC3MenuConfig.exe, So if you provide that result manually you effectively bypass CC3MenuConfig.exe and everything works as it should. Once the .mnu files are made the .mnc files are no longer necessary (I assume). So I may be the first (second if you count zaleksf) that has had the .mnc files missing and noticed it. Others may have had them missing too, but with the hard coded mnu files that fixed the problem did not look any further as things were working.

    What I would do is take the following steps (if you're still up for it):
    - take a clean system (or make sure that all relevant collections like bogie's and CSUAC and Vintyri are removed>
    - verify that there are no .mnc files in the (Data Folders)\Profantasy\CC3Plus\menu folder
    - verify that there are no buttons shown on that relavnt tool bar
    - Install CSUAC 2 according to the normal procedure
    - Once the installer is at the end, check that at least csuac_animals.mnc is installed under (Data Folders)\Profantasy\CC3Plus\menu
    - If it's there then there is a notable difference between that situation and how the installation happened on my system, which explains why the menu generation doesn't work as it should on my system.
    - if it's not there, but menu generation works as it should anyway then there is something else going on that's quite strange.
    - if it's not there and menu generation fails like it does here then you have reproduced the situation and focus should be on figuring out why the installation does not install that required file.

    If you want or need any further info, let me know, I'm always happy to help
    •  
      CommentAuthorVintyri
    • CommentTimeSep 6th 2016 edited
     
    Posted By: SilverdropI'm not surprised that the manually made .mnu files solved the problem. The way I understand it is that the MNU files are the result of the work of CC3MenuConfig.exe, So if you provide that result manually you effectively bypass CC3MenuConfig.exe and everything works as it should.


    Halt!

    This discussion is getting way too technical for the forum. However, there are people on the forum who know how to code macros, make toolbars, make menus, etc. Silverdrop's remarks above make a lot of logical programming sense, but they also are quite wrong. That, in turn, may confuse some of you who understand some of this, so I'm going to explain what a few things really are or do:

    .mnu files make up the menus, toolbars, etc. that you see on the main CC3+ screen. When you're in overland mode, CC3+ uses the menu definitions in a filed called FCW32.mnu. If you switch to City Designer 3, CC3+ rebuilds the toolbars according to the instructions in city.mnu. If you switch to Dungeon Designer 3, CC3+ rebuilds the toolbars according to the instructions in dungeon.mnu. Etc.

    ----------

    CC3MenuConfig.exe is a utility program from ProFantasy that fixes and updates .mnu files. It does that according to instructions in a file with the extension .cfg, known as a configuration file. Ordinarily it uses a configuration file provided by ProFantasy. But one can tell it to use a different configuration file. In our installation, this works just fine with a configuration file that we wrote.

    So I may be the first (second if you count zaleksf) that has had the .mnc files missing and noticed it. Others may have had them missing too, but with the hard coded mnu files that fixed the problem did not look any further as things were working.


    ----------

    .mnc files are menu files. In the case at hand, they produce the pull-down menus that appear when one clicks some toolbar buttons. They have absolutely nothing to do with the .mnu files or CC3MenuConfig.exe. They are typed-in files that stand on their own. If they are missing, hard-coded .mnu files would do nothing to create them, nor would CC3MenuConfig.exe. If they're really missing, it would be because I - the person who assembled the setup program - forgot to include them. We know that's not the case because no one but Silverdrop has reported a problem with .mnc files to date ... no alpha tester, no beta tester, no user.

    ----------

    So I may be the first (second if you count zaleksf) that has had the .mnc files missing


    However, zaleksf didn't have the .mnc files missing. When he added the .mnu files, everything worked.

    ----------

    What I would do is take the following steps (if you're still up for it):
    - take a clean system (or make sure that all relevant collections like bogie's and CSUAC and Vintyri are removed
    SNIP


    That's been done many times by many people now.

    - if it's not there, but menu generation works as it should anyway then there is something else going on that's quite strange.


    Ainnit the truth, as my Dutch grandfather used to say in English in the U.S.

    Summary: The problem with the .mnc files has been reported once to date, by Silverdrop. I haven't the foggiest idea why his machine installed only some of the .mnc files. That should be impossible.

    Two problems with CC3MenuConfig.exe are known:

    1) Sometimes it runs the CC3+ configuration file rather than the Vintyri configuration. No one knows why this happens at this point, as far as I'm aware. This is rare, but it has happened, and I've seen it.

    2) Sometimes it installs toolbar buttons for programs that the user doesn't have. No one knows why this happens at this point, as far as I'm aware. This is rare, but it has happened, and a few users have reported it.

    Finally, lest I be misunderstood, I have no problems whatsoever with Silverdrop's posting. It was well-intended, intelligent and well-rooted in good programming logic. It just happened to be wrong on some critical points.
    • CommentAuthorJimP
    • CommentTimeSep 6th 2016
     
    I undersood both of you, but I do have a BSc in programming. My installs have worked so far, except when I skipped a step, but its working correctly now.
  6.  
    Thanks for the clarification, that actually give me more insight. I mistakenly thought the .mnc files were only needed during menu building. I stand corrected.
    Looking at the .mnc files now, I'm starting to wonder if there perhaps is something going on with the old and the new version of CSUAC. Bear with me for a bit and feel free to correct me if I make a wrong assumption here.

    The file referred to in the vpsettings.cfg file is csuac_animals.mnc, but the .mnc files that seem to be needed by the buttons are the ones that start with bl. For the animals one it's bl3_animals.mnc. This last file _IS_ installed by the CSUAC 2 installation, the first one (csuac_animals.mnc) is not.

    I decided to take a look at both files to see what was actually in them and see if that yielded a clue and discovered that they are very similar but csuac_animals.mnc seems to be the file for the old (v1?) csuac and bl3_animals.mnc seems to be the file for csuac 2. I did a test and removed (well renamed) the csuac_animals.mnc but kept bl3_animals.mnc intact and checked if the buttons kept on working. Everything worked like before I could switch to all the different CSUAC categories using the buttons. menus popped up and worked. So that would explain why manually made .mnu files worked since the .mnc files that it relied on were actually installed. Menu building through CC3MenuConfig.exe didn't work because the files referred to as the "Required File" parameter wasn't present.

    My theory here, and once again, feel free to correct me if this is simply wrong, is that the "Required File" parameters in the vpsettings.cfg refer to the old CSUAC .mnc files even though the "Target File" parameters have been updated to use the CSUAC 2 .mnc files. I think that if the references to csuac_animals.mnc were replaced with bl3_animals.mnc the whole thing would probably work like it should.