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Glitch

Glitch

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Glitch
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  • WIP - Wayward Village and Inn

    I hand out my maps to players, frequently they came back to ask if a particular map came from me - this stops the questions. For some of the other C3 users where their work is closer to illustrations, I think it would also make sense. There are some pretty good creators out there - take credit for it!

    Royal ScribeDon Anderson Jr.Ryan Thomas
  • WIP - Wayward Village and Inn

  • WIP - Wayward Village and Inn

    Fixed rendering acne impacting farmlands, shadows on corral fence, played with boat shadows. calling it done for now. Moving on to create the Casino............

    LoopysueRoyal ScribeMonsen
  • WIP - Wayward Village and Inn

    One of the ways I work is with pen and graph paper - I watch TV, and work on rough layouts and scale (my wife calls it diddle bopping).

    The recent annual - Handdrawn Fantasy, is quick and easy enough that I have started using C3 to explore overland layouts.

    Question - is it possible to create a similar simple style for Dungeons ? The idea would be to keep it simple, with just a few symbols to help scale rooms and identify their uses. I'm not a really sophisticated user - I haven't looked into creating scripts or drawing tools. What I'm thinking of would be kinda like:


    LoopysueRoyal ScribeRyan ThomasC.C. Charron
  • [WIP] The Wizard of Schley

    Yes! Starting at the top level at each lower level you slightly increase the symbol size, while reducing the overall map size --so they see less outdoor space. I used this to add a teaser on the next game - a burning house could be seen in the distance from the top level.

    Royal ScribeDon Anderson Jr.