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Calibre

Calibre

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Calibre
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  • WIP: Mor Stonisch

    Greets again, fellow Artists,

    Well here's my final version of Mor Stonisch---unless I find errors that I can't live with 😁

    Notes:

    Mor Stonisch is all that remains of Ground Zero of the elemental cataclysm that occurred over 7,000 years ago on Estonisch.

    It is surrounded by a barrier of churning elemental force, making it normally impossible for anyone to sail to or from

    It has taken thousands of years for life to become fully restored; much of that has been mutated by the elemental forces extant

    When is a desert not a desert but still a desert? When the region is overrun by fire elementals heh


    DaltonSpenceLoopysueMonsen[Deleted User]JimPLillhans
  • WIP: Mor Stonisch

    Greets, fellow Artists,

    Here's one of the maps I've been working on lately. It's a strange, mysterious island few can ever reach in my campaign world. Of course, the Adventurers were able to do so. It's been a challenge since the area is so small:

    Definitely still working on this one. Please, critique at will!

    Cal

    MonsenDaltonSpenceGlitchLoopysue[Deleted User]LillhansEdEJulianDracosDakJimPand 2 others.
  • Exporting Issues...all of a sudden

    Thanks, Ms. Sue

    I had a feeling that was it, but discounted it because I knew I'd already done that. Apparently, installing Update 27 reset it without my knowledge. Now, I'll remember this as a necessary step.

    thanks

    Cal

    JimP
  • Exporting Issues...all of a sudden

    Hmmm.

    Don't think so, Jim. That stuff usually manifests as weird indentations and points sticking up through to fills that are exactly the same, so the program can't decide which pixel to use, so, it just decides to go spastic.

    This issue, I usually only get when I'm using a bevel on a 'hill' shape or cliff, for that matter. Bands of tinted and shaded color of the background will suddenly striate across my map! 😫

    thanks

    Cal

    JimP
  • Light Issues

    Ok, Sue

    Hoping this one is right.

    Thanks, @jslayton


    Loopysue