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Ricko

Ricko

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Ricko
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February 7, 1977
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merlo san luis argentina
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Mapmaker
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  • Mixing Mike Schley isometric city + Mike Schley Overland symbols

    21 - Here again use the trees to hide details, like the street - in this case leading nowhere, from the structure icons.

    22 - the river is too big to grow the mike schley overland bridge icon which would cause it to pixelate a lot. so I choose the isometric city bridge and place it where I want it.

    23 - after the bridge has been placed i select stone road size 2 and draw on both sides. Always try to get right out of the middle of each part of the bridge your road, so it will be correctly positioned in connection with the bridge.

    24 - now using a dirt road, I place it where the dirt roads will be.

    25 - we already have the trees, buildings, roads and streets. now let's do some decorating. Using isometric images, I position the market, boats, and a few more trees.

    26 - time to place the plantations. You can intersperse the colors or put them all the same, it depends on your taste or need.


    27 - I chose to put both in this example

    28 - Refresh and look how is going

    29 - I want a little more inner edge fade on the roads, so I go to your sheet and increase the intensity of the effect until I get what I want.


    edge fade inner more strong on roads now.

    Refresh and see, maybe adjust settings onde more, untill you like the results.


    30 - let's add green, terrain light green where you want it. I always use these effects beyond the edge of the drawing, since when I use the edge fade inner effect "inside", it doesn't attack the inner edge "in the border".

    refreshed

    MonsenLoopysueJimPScottAjmabbottMapjunkieEukalyptusNowJuanpi
  • Mixing Mike Schley isometric city + Mike Schley Overland symbols

    11 - to import, right-click and CC3 navigation will open (I don't know the correct term for that part)

    12 - Back to symbols, from there MAPS (overland) > MIKE SCHLEY COLOR

    13 - In the mike schley color folder (overland) I go, subfolder by subfolder choosing the icons that I like the most. Detail here: I prefer to start with the trees, I import all the trees I want to work with, and then I go to the city's vegetation and also click on all the trees I want. In order for the program to record all the multi options (when they exist) in the icon groups, at this point I hit TAB so that they all appear, then I move to the next icon. I select all the trees I want and group them.

    14 - I keep choosing icons from other folders (preferably all together - Mountains and hills, structures, natural etc. Folder by Folder.

    Once I've imported everything I want, clicking on that part will show you all the imported items (save your work now). Earlier I mentioned that I like to import in sets (whether it's just overland or in the example of trees, overland + isometric trees) and the reason for this is to facilitate the workflow, since things will be in that part, grouped in similar: trees, buildings, mountains and hills, structures, etc.I start with the river

    15 - I start with the river


    16 - I notice that it is too thin and I want it to be bigger (its measurement is in 2)

    change properties and put size 6 (3 times the original)

    17 - refresh and seems ok to me, lets go


    18 - Note that the isometric city recognizes mike schley overland trees as when you work with overland. as SYMBOLS TREES and, as it did not exist before - the program creates a new sheet with that name by itself. Move it under (on top) of the sheet symbols.


    SYMBOLS TREES new sheet is in correct place now..

    19 - Having the tree symbols you want all together helps especially when you're looking for "vegetation diversity" making work much faster. Choose the trees you want but keep in mind that some of the icons come in "different size scales" be aware of this difference and solve it by pressing CTRL and moving the mouse up or down. As a tip, also vary your sizes intentionally, so you have a greater variety of looks.

    20 - once the trees are in place, I go to the buildings. Note that I will stick to the SYMBOLS TREES sheet because at this point if I go back to the symbols sheet, the images I will use will be behind the trees.

    with all the icons, trees, structures etc, sometimes I use the mirror function: I select an icon, left-click and click mirror. Doing this allows for variety, especially in the most interesting constructions, and will have a less monotonous final result.


    MonsenScottAjmabbottWeathermanSwedenMapjunkieJuanpi
  • Elven City

    symbols: mike schley isometric city and overland.

    Clouds: Alicia Faden


    Cheers


    JimPmacdanny
  • Rattenzwinge am Königsdamm - a denser SS6 town

    I normally use the lightroom image processor as cc3 exports my final file in jpg or bmp format.

    In my experience, the possibilities for changing contrasts, vignettes, shadows, colors, etc... in a lightroom or photoshop are much greater (and easier to implement) than those that the program makes possible.

    I love sepia + grains ... made all Karkaroff maps in this style


    Cheers

    EukalyptusNow
  • Which style for... Post apocaliptic meshup

    https://forum.profantasy.com/discussion/13042/annual-2023#latest

    Make Chorus


    I believe the valley with the poisoned forest can be done with mike schley overland. Changing colours ....carnivorous plants, dry trees and bleeding trees next to green/red/purple geysers might be a good idea.

    the other needs there is nothing that comes to my mind that would be a good idea.

    Cheers

    Loopysue