Calibre
Calibre
About
- Username
- Calibre
- Joined
- Visits
- 1,740
- Last Active
- Roles
- Member
- Points
- 1,327
- Rank
- Mapmaker
- Badges
- 10
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WIP: Calibre vs Beleriand...
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Character Artist 3
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WIP: Bleakmoor Harrow - Continent of Estonisch
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WIP: Bleakmoor Harrow - Continent of Estonisch
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Help with Symbol Management
Thanks, @mike robel
Somehow, that worked!
Both areas were done using the Terrain tools! Yay, all is restored ๐
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Community Atlas: St. Cei the Beloved's Cathedra, Torstan, Peredur
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Community Atlas - Fonlorn Archipelago - Bleakness - Death Forest.
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My first completed map utilizing CC3+
Well, I think you clearly understand CC3+. Map looks great and your work is only going to get better as you master the techniques mentioned above.
Don't be afraid to import other styles into your map. Remy has detailed instructions all over the forums on how to do that.
Learn Edge Fade as Wyvern suggests...man, this will really add so much.
Use the drawing tools on the right, like Smooth Polygon, to make your own fills from wherever you get them: in program or imported.
Learn to Love: Sort Symbols in Map ๐
Learn to Love: Adding your own sheets and effects
Learn to Love: Draw Symbols in Area
CC3+ and other addons are very profound programs which can seem overwhelming at first, but with a little patience and determination, you'll master it.
Cal
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WIP: My version of Royal Scribe's Most Excellent Wizard Tower
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WIP: The Citadel
Ok, did a little work on the conical tower tops. I've noticed trying to do non-visual rotate, that the rotation spins counter-clockwise. Might be my eyes, but I tested it vigorously heh. Correct me if I'm wrong, please.
I added light to the tower tops and used an edge fade. May need to tweak that a bit more...
Cal
Also, the drop shadow under the windship/skyship is there mainly for my players to clearly see it's floating; but I don't like that. I need to either displace it more and/or lighten. Not sure yet.
Cal








