Avatar

Quenten

Quenten

About

Username
Quenten
Joined
Visits
7,518
Last Active
Roles
Member
Points
2,932
Birthday
November 29, 1950
Location
Australia
Real Name
Quenten Walker
Rank
Mapmaker
Badges
16

Latest Images

  • World of Tatilana - Free Towns of Chervonyahuar (Red Jaguar)

    Thanks. It is going to be the focus of what I hope will be a pdf I can sell on Drivethrough RPG, and will include stuff about the world as a whole, as well as detailed stuff on this area in particular. So far I have 18 linked dungeons and 12 settlements to this map, which I have begun work on.

    Tatilana is named in honour of Tatiana and her adopted daughter, Ruslana.

    JimPRicko
  • Hardin region of Myirandios - Forindon and Kurmdiz

    Here is continuation of mapping in full detail the large Island of Hardin - two Nordic Kingdoms, but with a predominant Slavic population. (think the early days of Kyivan Rus)

    Image also in Gallery - Image Gallery: Hardin — ProFantasy Community Forum

    LoopysueRoyal ScribeCalibre
  • Advice for planning a major city?

    As a person who has done a big city with vectors, i can certainly say vectors are slower the bigger the city gets, whereas using pngs means the map has a pointer to that symbol just once, no matter how many times you use the symbol.

    Royal ScribeKevinroflo1
  • Ukadarlia

    I am actually making them more on a insect template - this is a leather skinned, egg laying, reptilian creature, but with three parts to their body - head, thorax (with lungs) and abdomen (with tail) and six limbs and many of this group also have wings - certainly the sentient species does. A different evolutionary biology to reptiles and insects on earth, but combining features of both. They are actually the original land dwelling sentient species on this planet - the humans, elves and orcs derive from human species on Earth, stranded millennia ago on this planet, and evolving in different ways (helped by genetic modification in the very early years of human settlement - technology now lost to time). Dwarves, with radio-resistance, albino features, thin bodies and cat-like night vision, are derived from yet another planet, having settled the underground regions long before human arrival about 20,000 years ago.

    So, not your standard Lizardman-dragon, or dwarf.

    LoopysueRickoGlitch
  • Live Mapping: Character Artist 3

    This is great. And I wish there more add-ons for this style.

    RickoScottARoyal ScribeCalibre
  • Hardin region of Myirandios

    Here is a small addition to the map, detailed - the Lineala Islands - only 1 is inhabited by humans. One contains a interdimensional Rift, another has an elven settlement.


    LoopysueRoyal ScribeMonsenRicko
  • Ukadarlia

    The Aeifa - 'elves' of Ukadarlia. These really are just a human variant, though more so than the other human ethnic groups. They have purple eyes, and can see into the UV range; they nearly always have red hair; and are very tall and very thin. They have extended life spans up to 300 years, due to biochemical changes that slow aging.


    LoopysueMonsenEukalyptusNowLauti
  • Hardin Region (Myirandios) - Isle of Kalihirin, and Isle of adventure for low level characters.

    Here is a setting for a series of low level adventures to get a beginner D&D party on its way to fame and glory ... or grisly death.

    Kalihirin Island (nowhere near complete, of course). Of course, adventure sites etc are yet to be added.

    Detkhiv, the main settlement with a population of over 600.

    I have made use of the draft version of the Watabou revised city annual to come later this year.

    RickoRoyal ScribeLoopysueJuanpi
  • Hardin Region (Myirandios) - Isle of Kalihirin, and Isle of adventure for low level characters.

    Update on the village.


    LoopysueRoyal ScribeRalfJuanpi
  • Community Atlas - Irisian City States - Tiresia City State

    Got bored! Here is the Haunted Island south-east of the main Isle of Tiresia.

    Feel free to make suggestions, otherwise it is ready for the Atlas.

    LoopysueMonsenJuanpi