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Quenten

Quenten

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Username
Quenten
Joined
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3,019
Birthday
November 29, 1950
Location
Australia
Real Name
Quenten Walker
Rank
Mapmaker
Badges
16

Latest Images

  • Community Atlas City of Tartateos - Shipyards District

    Progress - now for house trimmings, and street furniture, and some ships.

    Comments welcome, especially on improvements needed or things added or subtracted.


    LoopysueRoyal ScribeMonsenAleD
  • Hardin region of Myirandios

    Second last map in the region to be completed - the Lavini (Italian-like) nations of Finedesa and Dromidonla. Needless to say, the outlying islands are run by the 'benign' La Familia (aka the Mafia).

    Larger version in the gallery.

    Image Gallery: Hardin — ProFantasy Community Forum

    LoopysueRickoMonsenGlitch
  • Hardin region of Myirandios

    And here is the central part of the map with all the detailed maps conjoined. Two areas left to do.


    LoopysueRoyal ScribeMonsenRicko
  • Hardin region of Myirandios

    And the larger map, to date. I will put the larger version in the gallery when it is complete.


    Royal ScribeLoopysueMonsenRicko
  • Hardin region of Myirandios

    Here is a revised map of the whole Hardin region - not fully complete yet. Ranges from subarctic to subtropical.


    LoopysueMonsenRyan ThomasRicko
  • Ukadarlia

    The male and female Norvians - rather pale green-olive skin, mediterranean types.


    LoopysueJimPGlitchHadrianVI
  • Ukadarlia

    The Kratirim - a Slavic -like people



    LoopysueGlitchRickoMonsenEukalyptusNow
  • Creating large cities without crashing

    My advice is to show only all the buildings by hiding all sheets without Buildings on them, then dividing the buildings into various districts suing layers. Then hiding all building layers except the district you are working on. And the more bitmap symbols you use, the better - i know it takes longer, but the map will actually look better as well as run better.

    Here is your FCW with the buildings divided into 5 separate layers - North, South, East, West and Central. You can hide those layers except for the district you are working on. I suggest you use bitmap buildings for at least 20% of the buildings you have in the map - just delete a few houses here and there and use bitmap ones instead.

    Incidentally, I had no trouble or even much of a delay in redrawing the map with all buildings showing, with Sheet effects on.


    Royal Scriberoflo1RedKestrel
  • Hardin region of Myirandios


    Finally, the one island that has seemingly got its act together, and formed the nascent Jarldom of Bilyy (White), under the charismatic leadership of Melodiva Tirina, who also has her eyes on uniting the whole island archipelago. Unfortunately, not only does she have to deal with the fierce independence of each individual settlement, but also agents of evil chaos from the Dumyano Recluse Tower; and the general trouble-making of the sea-people.

    LoopysueRoyal ScribeMapjunkieMonsenRyan Thomas
  • Ukadarlia

    Finally, the Grimir - the 'orcs' of Ukadarlia. They have grey skin and protruding lower canines. They are otherwise another human variant. Both the Aeifa and Grimir can interbreed with each other and the other human ethnicities; however, the pregnancies are likely to miscarry about 50% of the time, and the progeny have about a 20% chance of a genetic flaw - eg cleft lip, club foot, extra digit, accessory nipples, large birthmarks, etc.


    LoopysueGlitchMonsenEukalyptusNowLauti