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Quenten

Quenten

About

Username
Quenten
Joined
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7,516
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Member
Points
2,932
Birthday
November 29, 1950
Location
Australia
Real Name
Quenten Walker
Rank
Mapmaker
Badges
16

Latest Images

  • Ukadarlia

    The Vynlings - a Nordic-like people.


    LoopysueGlitchRickoJimPMonsenEukalyptusNow
  • Vejorvik - Ye Old Spoon and Egg Inn

    Hi, I use the city of Vertshusen in mt own campaign world as the City of Vejorvik. I need an Inn for the players, so have chosen one building, which is now the Old Egg and Spoon Inn. I will also be submitting it to the Atlas when all floors are finished.

    Here is the first floor, and the roof.

    The sign I did using AI. @Monsen can I send it with the Atlas submission as a png to be added to the community Atlas shared symbols etc?


    Royal ScribeLoopysueRyan ThomasCalibreGlitchEdE
  • Ukadarlia

    The male and female Swabentu - a South Sudanese- Masai -like people.


    LoopysueRickoMonsenGlitchJimPEukalyptusNow
  • Watabou City REVISED (annual 157)

    Now for converting this mess into proper objects on the correct sheets and layers using the Change Like Draw Tool command (right click Change Properties button on the left-hand side of the screen).

    However, for each entity that we will change using the Drawtools, we MUST first set the correct Sheet and Layer. This is very important.

    Here I have converted all the water - the River, the sea/lake and the bit that connects the river to the sea (estuary). First, I changed the Sheet to Water/Rivers; and the layer to Water/Rivers. I don't need to change anything else.

    Second, I clicked on Change Like Draw Tool, and left-clicked to bring up the Draw Tool I want to select. I chose the Water Tool - straight, and then clicked on the entities to be changed - in this case the sea and the estuary.

    I repeated the process, only this time chose the River 50 and selected the river.

    Hey Presto - water finished.

    Next I did the Roads - here there is only 1. So, first, change Sheet to Roads Paved, and Layer to Roads. (If you don't want paved roads with cobbles and no Edge Fade, then just set the Sheet to Roads). Then use Change Like Draw Tool command, pick the appropriate Drawing Tool (here I picked Road, Paved 10), then select the entity - the line representing the road.

    Finally, at this time, I put in the Scale - for this map, I selected the Imperial Scale (<shudder goes through me> - LOL), with the size as 6. When I place the symbol, it asks for a number, and I type in 600. As you can see, it is nearly the same as the scale imported from the DXF, which is 200 metres. Not totally accurate, but good enough for me, and it measures 600 when checking with the Distance Tool.

    Here is the map so far:

    To be continued!

    Royal ScribeMonsenRaiko
  • Ukadarlia

    The Dinadao - a brown-skinned race, mainly living in the tropics.


    LoopysueRickoJimPGlitchMonsenLauti
  • MY MUNDI IS READY!

    An amazing job. I use symbols in area a lot, to prevent this - here are my sparse, medium and dense forests using Darklands trees as requested by my client - I wonder if you could have done the same?


    JimPRickoCalibreOctorilla
  • Zelenahavan - Rynokryba

    This is the beginning of the village of Rynokryba (.means Fishmarket)in the country of Zelenahavan (means Verdant Haven). It is the beginning point, and home town of the adventurers. It is in Schley Cities style only (SS5) though I may relent and use a few CSUAC symbols. I have yet to do the fishing part


    Autumn GettyJimPMonsenEdE
  • Community Atlas - Berenur - Arum Suth

    As there are no further suggestions, I have now sent this to the Atlas - I tidied up the rivers and mountains a bit.

    I really like this style as an alternative 'top-down' style.


    RalfLoopysueJimPRickoMonsenAleD
  • Community Atlas - Alarius - North Central Region - Silver Spring - battlemap

    Here is a regional map, using Jon Roberts Revised, to contain the battlemap above which i am still working on. Who knows, i might do the monastery too.


    JimPLoopysueRickoLautiRoyal Scribe
  • [WIP] Community Atlas Competition - Artemisia - Spiros Isle - Aretizo village

    OK, here it is complete.

    @Monsen Can you check the fcw to make sure all the fills and symbols comply with Atlas rules? Please.


    A larger version is in the Gallery: Image Gallery: Hardin — ProFantasy Community Forum

    LoopysueRoyal ScribeCalibreRicko