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EdE

EdE

About

Username
EdE
Joined
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558
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Roles
Member, Betatester
Points
559
Birthday
February 5, 1965
Location
Ohio, USA
Real Name
Ed Elce
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5

Latest Images

  • Small dungeon using DD3 Colour and some extras

    The party has seen most of this, and should wrap it up monday night. Hopefully they won't log in to the forum and see the rooms they missed ;-) Including the two secret temple levels. Some of the textures are from PBE Games.

    I had some issues integrating the stone stairs from Creepy crypts on the library level. I tried a few different transitions but nothing really gave me what I wanted. Any thoughts would be appreciated.

    Enjoy

    The Library

    The Tombs

    Earth Temple

    Water Temple


    Royal ScribeLoopysueQuentenMonsenMapjunkieGlitchFrostyDon Anderson Jr.dragarhir
  • Gurgen's Rock - Mining outpost

    @Royal Scribe I had completely forgotten to add the Wall Shadow effect, thanks for the reminder. I've been trying to get rock face/cliff face type features in various maps for about a year now. I tried a lot of things using the various rock drawing tools in several CC3+ dungeon and city styles but it wasn't getting there. PBE Games has a numner of different textures, mostly rock types, that can change the look a lot. I have not moved beyond figuring out the texture scaling and picking the base texture. The lower map is a different texture pack.


    Royal ScribeLoopysueKertDawgCalibreJuanpi
  • Gurgen's Rock - Mining outpost

    @DaltonSpence Here you go, I use generic names for my FCW files, as you can see. I suspect you will find I am horribly inefficient at using sheets, that I have yet to actually start using layers properly and I tend to brute force stuff... Try not to laugh to hard :-) Any advice you can offer will be well appreciated.

    The third party textures are from PBE Games. They sell a lot of maps, this a very minor part of their protfolio that I stumbled across on DTRPG.



    Don Anderson Jr.
  • Gurgen's Rock - Mining outpost

    I threw this together for Monday night's session. Dark Lands City and SS2. The rock face is a third party texture applied using the Texture Overblend Effect. Enjoy.


    DaltonSpenceLoopysueQuentenRoyal ScribeRickoC.C. CharronMonsenLoreleiGlitchCalibreand 1 other.
  • Encounter map - Where does that cave entrance go?

    Still playing with textures. I keep telling myself I won't add water to my next map, and then I do. SS2, Forest Trail and Creepy Crypts.

    Enjoy


    Don Anderson Jr.Royal ScribeLoopysueMonsenRickoQuentenroflo1