Lizzy_Maracuja
Lizzy_Maracuja
About
- Username
- Lizzy_Maracuja
- Joined
- Visits
- 523
- Last Active
- Roles
- Member
- Points
- 240
- Birthday
- May 17, 1988
- Location
- Salzgitter, Germany
- Website
- cthulhuskartenkiste.wordpress.com
- Real Name
- Ute
- Rank
- Traveler
- Badges
- 4
Reactions
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[WIP] Parchment Style Map
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[WIP] City of Accordo (Ferraris Style)
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[WIP] City of Accordo (Ferraris Style)
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[WIP] City of Accordo (Ferraris Style)
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[WIP] City of Accordo (Ferraris Style)
In other games, this would indeed make sense, aye. Like I tried to avoid showing every building in my Achtung!Cthulhu maps, because that wouldn't be needed anyway.
But Dungeon World is largely player driven and improvised, so there is no way to know in which areas the group might encounter combat in the city. There are different areas that might be more dangerous than others. But Dungeon World doesn't use encounter maps anyway, so the map is mostly to have some rough orientation in the city (before venturing outwards into other regions of the continent).
And I think that map style needs to be overly detailed to properly shine, at least when compared to the original Ferraris maps. ๐
I would feel bad if I didn't do it justice.
But most buildings won't get any description or stuff. The important ones will get a number, so the GM can write a list what it is. I'll leave that to him ๐