Calibre
Calibre
About
- Username
- Calibre
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WIP: Shymar Hovel, Pirate City
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WIP: Shymar Hovel, Pirate City
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WIP: Nirmathas on Golarion
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WIP: Nirmathas on Golarion
Greets
I think the primary approach I have is to not limit myself to a specific fill in a given style. So, I insert other styles to give me more variety. The use of blend, blur and edge fade is essential though, as I said, this can slow down your processing/redraw. So keep that in mind.
I also use a lot of glows. I could not live without these. I use every type, depending on what I feel works best.
Just be patient with your artwork. Be patient with this program and process. If you find yourself frustrated, take a break: go water your tomato garden, cook a quiche, or a spaghetti dinner for your family---then come back when your mind is clear. ๐
Oh, also, an old technique my art instructors had me do: if you are unsure of layout, overall effect etc, take a small hand mirror and look at your art in that. This can reveal many flaws your conscious brain isn't aware of, but your subconscious is. So, try different perspectives.
And finally, take a look at your map. Notice machine-like patterning? That really dulls a piece of art badly. Ralf has videos on how to deal with this issue. Check em out!
My main problem, still, is using toooooo many nodes. I have some really convoluted coastlines. After I draw them, I use SIMPLIFY and REMOVE NODES, etc; but I still find my freehand drawing style is too much for CC3 LOL. It's annoying. So, well, keep that in mind, as well.
okie dokie
Cal
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WIP: Nirmathas on Golarion