Loopysue
Loopysue
About
- Username
- Loopysue
- Joined
- Visits
- 9,991
- Last Active
- Roles
- Member, ProFantasy
- Points
- 9,866
- Birthday
- June 29, 1966
- Location
- Dorset, England, UK
- Real Name
- Sue Daniel (aka 'Mouse')
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- Cartographer
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- 27
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Live Mapping: Modern Journeys (with Custom Symbols)
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Live Mapping: Modern Journeys (with Custom Symbols)
Hi everyone!
This week Ralf is back to Live Mapping - trying to relieve his German "Fernweh" by drawing a Modern Journeys map, while also showing how to use some trickery with custom symbols.
Come watch it on Youtube here:
https://www.youtube.com/watch?v=gSJwUzMQsTU
Or you can watch it here on the forum:
If you join the Live Chat we will be asking for requests for future live mapping sessions near the end of the stream.
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Quoting an Old Post in a New Discussion
You can copy the relevant text and paste it into your new thread, then click the syntax mark to the left of the pasted paragraphs and set the style to be a quote.
Like this
Don't forget to add credit to the person who wrote it.
...
Or you could just hyperlink to the comment:
Go to the comment you want to quote, right click the time stamp under the name of the person who made it and copy the link. You can then paste it into your new comment and hit return. Providing the quoted comment isn't a mile long it should appear in a box.
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[WIP] Trying to design a barrel roof
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[WIP] Trying to design a barrel roof
I'm not aware of any purpose made app that will do that, but I've always done mine using the method described in the Tome starting on page 407, where the instructions are given for how to do it in GIMP - a free bitmap editor.
In a nutshell the apparent pitch of the roof is dictated by the amount of blue in the map file, while the direction it faces is controlled by the amount of red. The combination of red and blue creates a strangely beautiful 'map' of the roof that CC3 uses to shade the otherwise flat bitmap image of the tiles, or thatch etc.
To create a barrel roof map file you would have to use a gradient for the blue, but once you understand how it works it's not impossible to make your own.
In this shot I took of a couple of the building symbols in Darklands City, you can see how the red factor of the purplish map files changes in a radial pattern from 0 red to 255 red in an anticlockwise fashion (RGB values). And you can also see that the corresponding roof bitmaps are flat as pancakes until they are combined with the map file in CC3.
All in all, for a one off barrel roof in a single map like this it might be too much time investment to go as far as making a proper bitmap symbol with a map file for shading, so shaded polygons can do a reasonably good job.
The result in CC3:


