Loopysue
Loopysue
About
- Username
- Loopysue
- Joined
- Visits
- 9,990
- Last Active
- Roles
- Member, ProFantasy
- Points
- 9,866
- Birthday
- June 29, 1966
- Location
- Dorset, England, UK
- Real Name
- Sue Daniel (aka 'Mouse')
- Rank
- Cartographer
- Badges
- 27
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[WIP] 1000th Map Competition: Elkton, Alarius North Central
I've been a bit busy doing DD4 things, but I'm going to take a few breaks this week/next week to map Elkton for the competition.
The map notes for Alarius are that it is a continent of high fantasy and magic. I'll have to see what I can do to capture that kind of atmosphere. Elkton is one of the most northerly settlements, so there are bound to be a few legends from the cold dark north.
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[WIP] Kingdom of Gongodûr
Using coloured labels can sometimes be nice, but other times it's not as clear as plain black or white labels. If you go black and white (either black text with white glow or white text with black glow) there's more contrast to lift them out of the map a little - especially with a style as beautifully detailed as Mike's.
Have you considered using text along a curve to try and space out the letters of the mountain ranges along the spine of each range?
EDIT: A note here about using black and white - sometimes you might have to use the very palest grey and the very darkest grey instead of absolute black and absolute white, as the absolute black and white can interract oddly with the very black lines and very white parts of the style.
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[WIP] Kingdom of Gongodûr
It's coming along nicely, but where Tahoma might be an extremely tidy font, but it is also extremely thin, like writing with a micro pen. You might benefit from using a slightly bolder font so it stands out a bit more from the details of the mountains. It's a non-serifed font, so consider whether it really works with the serifed Avalon Quest.
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1000th Map Competition: Ober, Southern Scar
I found this interesting article that sort of explains the existence of hedgerows in the UK. They're basically part of our culture inherited from the Bronze Age, so I guess it all depends what was going on in your part of the world 3 or 4 thousand years ago.
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Live Mapping: Height Transitions in Dungeons and Caverns
Hi everyone! :)
This week, Ralf will be answering another topic request by taking a look at creating visual height differences in dungeon and cavern maps.
https://www.youtube.com/watch?v=wLgKmy3ooPY
All sessions are recorded (minus the chat), so if you miss the session you won't necessarily see what the questions were, but you can still see the video at a later date - either on Youtube or right here.





