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Loopysue

Loopysue

About

Username
Loopysue
Joined
Visits
9,987
Last Active
Roles
Member, ProFantasy
Points
9,864
Birthday
June 29, 1966
Location
Dorset, England, UK
Real Name
Sue Daniel (aka 'Mouse')
Rank
Cartographer
Badges
27

Latest Images

  • Jim Pierce 1947 - 2024

    A lovely and beautiful tribute, Remy. Thank you so much for putting it all in words.

    Jim - I will miss your mischevious 'I'm really a very evil DM' teasing regarding your maps and all the traps you put in them. Rest in peace sweet friend.

    Wyvern
  • Merry Christmas, Happy Solstice, and Happy New Year!

    We're very happy to have you around, Royal :)

    Happy Christmas, solstice and New Year back at you.

    Royal ScribeMonsenWyvernCalibre
  • Live Mapping: Christmas Map

    Hi everyone! :D

    Tomorrow, Ralf will be going festive with a Live Mapping session using the Winter Village style to create a nice little map for the holidays.❄️☃️

    Come join us live on Youtube and join in the fun here: https://www.youtube.com/watch?v=fud5YoQhXAs

    Or watch it here on the forum later if you miss the show.

    All are welcome :)

    Royal ScribeWyvernScottAKertDawg
  • (Almost) All terrain drawing tools show up with basic grass

    Hi Domenic

    It might be that you started the map with a different template than the DD3 one. But all is not lost.

    This solution can be found in the FAQ list here:


    Domenic Pascucci
  • Performance on Windows with a Graphics card.

    Hi Jossy :)

    Zoom and pan delays are normal for CC, particularly when you are using mouse pan and zoom. It's faster when you use the zoom controls in the top right corner:

    Zoom to extents |CC2ZEXT|, then define a rectangle any size you wish for the part you want to fill the window |CC2ZWIN|.

    If you are working on a large map you might occaisonally see a green window for a second or two. This is also quite normal. The display will recover without crashing. On seriously massive maps the green screen can appear for several seconds, but CC still won't crash if you let it do it's thing.

    There are two main ways to increase the speed on such a map. Hit the Display Speed Settings button on the left |CC2RESMODE| and either pick Medium Automatic bitmap quality, or use a Fixed bitmap quality of High or Low. These modified settings only last the current session and I don't think they affect your export resolution settings.

    In really large city maps many of us put different districts on newly created layers (same sheet, different layer) so we can show or hide districts depending on what we are working on. Then it's generally only slow when it's time to export the map and you have to show all the layers.

    I hope that helps a little.

    KertDawgRoyal ScribeMaidhc O CasainWyvernroflo1