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Loopysue

Loopysue

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Loopysue
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Member, ProFantasy
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9,863
Birthday
June 29, 1966
Location
Dorset, England, UK
Real Name
Sue Daniel (aka 'Mouse')
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Cartographer
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27

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  • Birdseye Continental - style development thread

    If course. I was already considering it - to keep that supervolcano-sized lava flow under control.

    Royal ScribeCalibre
  • Birdseye Continental - style development thread

    The wetlands are already there. I've labelled the marsh, but not the swamp.

    The swamp fill may need a bit more definition, across the inlet from Bantu

    The forest fills are mere placeholders for now. All the same texture coloured differently by Colorize sheet effects. They will look a lot less like lumpy porridge by the time I'm done ;)

    All the fills will be refined before publication.

    I've got one river drawing tool. I think I will call it "River, default Amazonian", as it's 3 miles wide.

    Royal ScribeQuenten
  • Birdseye Continental - style development thread

    These are good ideas, and they are definitely the kinds of things I will be considering for the 'Birdseye Regional' style, later on this year (hopefully).

    However...

    With this continental/world scale style the cities and towns are so tiny as to be nothing more than dots. That's because Arragosa is almost 2,800 miles from tip to tip, and as long as the entire United States is wide (2,800 miles).

    Mike Schley's Structure symbols are the largest we have, but even the largest Mike Schley city symbol looks like a smudge on this map. I put one in the middle of the desert below.

    Your ideas are good, but I mean to save them for the regional version of this style.

    I'm hoping that Birdseye Continental will become an option for converted FT world maps - a style that will be colourful and textured by terrain type, yet simple enough to be clear if used in a world map.

    EDIT: And with that last thought in mind, I might need to do something about the lack of contrast between sea and land...

    FersusRoyal ScribeScottA
  • Birdseye Continental - style development thread

    Sorry Don. I didn't even know that one.

    Don Anderson Jr.
  • Birdseye Continental - style development thread

    The first real export - just to see what everything looks like so far. No forests yet, and no room for the badlands texture I made, but the rest of the textures are there.

    I've changed the name of this thread to reflect the new name of the style - "Birdseye Continental". This is a continental scale style, rather than a regional scale overland. It's possible that I could do a sister style to this one, most likely called Birdseye Regional.

    Don Anderson Jr.RickoC.C. CharronCalibreGlitch