Loopysue
Loopysue
About
- Username
- Loopysue
- Joined
- Visits
- 9,986
- Last Active
- Roles
- Member, ProFantasy
- Points
- 9,863
- Birthday
- June 29, 1966
- Location
- Dorset, England, UK
- Real Name
- Sue Daniel (aka 'Mouse')
- Rank
- Cartographer
- Badges
- 27
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IDEA: Terrain over cutout rivers
Another alternative I've used in the past is to have the land as the background with all the terrain on top of that, and then add the water - a bit like a city map, but overland. I call it "sea over land". I think Darklands Overland is done that way. Birdseye Continental is definitely done that way. Oceans and rivers are drawn on the same sheet. A Color Key is used to cut island continents out of a rectangular map-covering ocean, and regular non-Color Key rivers drawn on top of the land and terrain on the same sheet.
However, when you are revisiting an oder style it's best not to make major changes when the older style was originally what I call "land over sea". It's too confusing for new mappers.
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Live Mapping: Ancient Realms Revisited
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Live Mapping: Ancient Realms Revisited
In the first livestream of the year Ralf will be showing off the Cartographer's Annual January Issue's overland style "Ancient Realms Revisited".
Come and join the live chat and ask questions or make suggestions on Youtube.
Or if you prefer you can watch it here on the forum*.
*There's no live chat on the forum.
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Birdseye Continental - style development thread
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Birdseye Continental - style development thread
@Traveller Nothing is set in concrete at this stage. I'm considering some kind of mountain ridge symbol as an addition to the bevel effect, so that people who want a bit more than just a bevel can have it. I'm going with dots and circles for structures, though. Anything more detailed than that would look terrible at this scale. Those kinds of things could be included in the regional version of the style, which I hope to do at some point.

