Loopysue
Loopysue
About
- Username
- Loopysue
- Joined
- Visits
- 9,977
- Last Active
- Roles
- Member, ProFantasy
- Points
- 9,858
- Birthday
- June 29, 1966
- Location
- Dorset, England, UK
- Real Name
- Sue Daniel (aka 'Mouse')
- Rank
- Cartographer
- Badges
- 27
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making dungeon hall and cave seamless
Have you tried moving the end node of the cave wall section, and while moving it using F9 to snap to the closest node/point on the corridor end?
Or, if you have any experience with the trim tools in the Edit menu, you could try hiding all but the wall sheet(s) and use the tools to trim the ends to each other. Instructions are given in the command line depending on which tool you use.
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Birdseye Continental - style development thread
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Dragon sheet
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Birdseye Continental - style development thread
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Birdseye Continental - style development thread




