Loopysue
Loopysue
About
- Username
 - Loopysue
 - Joined
 - Visits
 - 9,987
 - Last Active
 - Roles
 - Member, ProFantasy
 - Points
 - 9,864
 - Birthday
 - June 29, 1966
 - Location
 - Dorset, England, UK
 - Real Name
 - Sue Daniel (aka 'Mouse')
 - Rank
 - Cartographer
 - Badges
 - 27
 
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Community Atlas - Forlorn - Bleakness - The Craig dungeons and environs
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May Symbol Challenge
Oh snap! LOL!
Not easy is it - especially now they've gone and changed the whole app - again!
I've been relearning everything myself. The hardest bit is probably texturing, and making materials, once you've got the modelling straight. There are all kinds of tutorials on YouTube. I tend to watch at least 3 by 3 different people and then pick and mix the best aspects of each one. I learned how to make wood last week, though I've yet to apply it to a hull, or even attempt a wreck model.
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Marine Dungeon - a Cartographer's Annual development thread
Distort has been possible for at least 5 years. All I did was work out how to affect the whole map by adding the effect to just the one sheet, called OPTIONAL DISTORT. The distort is optional because it doesn't make reading the map all that easy. It's more of an artistic effect.
A rectangle of transparent white that covers the map on the OPTIONAL DISTORT sheet is multiplied (Blend mode sheet effect) to the result of the render so far. The Distort effect is then applied. The white of the rectangle itself is no longer visible thanks to the multiply effect (which removes all the white on it's own sheet) but those other colours it has been blended to are treated as part of the white rectangle and distorted by the following Distort effect.
Blend and Distort. Just two effects in that order.
The only thing you need to be careful about is making sure that all your backgrounds and anything that vanishes off the edge of the map extend as far beyond the edge of the map as the distort is set to act, or you get the edges of things pulled back into the map by the distort.
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Marine Dungeon - a Cartographer's Annual development thread
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Marine Dungeon - a Cartographer's Annual development thread
 
                            
                            

        
        



        



