Loopysue
Loopysue
About
- Username
- Loopysue
- Joined
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- 9,992
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- Member, ProFantasy
- Points
- 9,868
- Birthday
- June 29, 1966
- Location
- Dorset, England, UK
- Real Name
- Sue Daniel (aka 'Mouse')
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- Cartographer
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Another version of Jerion
The One Day Worldbuilder was included in the Worldbuilders Compendium. Was that bundled separately to FT3? Yes it was - I see that now. If you don't have the Worldbuilder's Compendium don't worry, because Ralf has already told me in answer to someone else's question that the Worldbuilders Compendium will be made available quite soon as a new product outside the bundle.
You can ask as many questions as you like here - it's the forum, and I don't mind you borrowing my thread for now.
- The most common projection used to export and import world maps is the Equirectangular. In fact, some apps won't import anything but Equirectangular.
- You can adjust the position of the poles using the latitude and longitude controls in the 'Secondary' tab of the 'World Settings' dialog. Remember to click Apply after each adjustment.
You're doing well - those aren't as basic as you thought. I had to go and check my answer to number 2 first ;)
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Marine Dungeon - further developments
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Live Mapping: Interactive Maps
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Trying to Create Multiple Holes in a Single Sheet.
It is easier to use the Color Key sheet effect.
Fortunately, I happen to be working on something similar, so I can show you some screen shots.
The visible floor here is on the FLOORS marine sheet. There is a Color Key sheet effect on this sheet.
The Color key knockout colour is magenta, so when the Color key is activated the magenta cuts a hole in the floor to reveal the underlying sheet - one called INLAY BRONZE. There's a polygon of a bronze texture on that sheet.
So all you would need to do to adapt this to your own map is to add the Color Key to the sheet where you want to cut the holes and draw the holes as separate shapes in the knockout colour.
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WIP A wayside camp on a high road









