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Loopysue

Loopysue

About

Username
Loopysue
Joined
Visits
10,000
Last Active
Roles
Member, ProFantasy
Points
9,872
Birthday
June 29, 1966
Location
Dorset, England, UK
Real Name
Sue Daniel (aka 'Mouse')
Rank
Cartographer
Badges
27

Latest Images

  • Winter Village style development (March 2022 CA issue)

    Well, having settled on a design for the thatched cottages, I now have to decide how to do the tiled cottages.

    Where the thatched cottages had a handy herringbone decoration I could use to add interest to the buildings, the tiled ones have nothing other than the tiles. I've already tried using something from the tile texture and it just looked a mess, so I'm wondering now if the lumpy snow look will be enough. The part building at the top of this shot is one of the thatched buildings, while the one at the bottom is a prototype tiled house. It's a bit scruffy around the edges and the chimney hasn't been cut out of the map file so it's too bright, but I do those things when I've finished the design.

    The question here is one of the required amount of detail. Does it have enough to make it interesting?

    JimPAleDCalibre
  • Map Disappeared after Zoom

    Hide all but the BACKGROUND sheet and try zoom to extents again.

    That should bring you back to large enough to see the map.

    Then show each sheet in turn and hit Zoom to extents until you find out which sheet has the entity that is causing the app to zoom that far out. The chances are that you have a node or a symbol way off in the distance (more likely to be a node). Once you identify the sheet it's on you should have a chance to work out what it is.

    If none of that helps, shout again.

    Lastofthemany
  • ChkData DAV has no pending DRQ

    If you also check the second box below that one to tell CC3 to carry out the macro after the drawing tool has been used, you do get a result, but then you get a new rash of error messages. Since the result is a lot of trees that have white backgrounds I think that is probably why it seems to have been abandoned as a bad idea.

    However, now that we have sheet effects, if this macro worked without generating error messages, there is a way to blend the parchment texture over the top of the trees and get rid of the white.

    Lets see what TS have to say...

    JimP
  • Why Aren't Custom Colors Staying?

    Try opening the Drawing Properties dialog |CC2PRESETS| and clicking Attach to drawing, then saving the map.

    JulianDracos
  • Winter Village style development (March 2022 CA issue)

    @Wyvern I sat here for nearly a minute trying to work out where pentagonal igloos came into the equation, and then suddenly realised you were talking about the separate dormer window symbols I pasted into the area where I'm laying out all the symbols I've done so far! LOL! I'm not surprised you weren't sure about them. I didn't even know I'd drawn any igloos...

    But... I can eventually - when I've sorted out the conversion of the existing buildings.

    @JulianDracos Yes - eventually, though not yet. I've some work to do to get to where I'm inventing new stuff. There is quite a lot of maths involved this time, and I've never been very good at that. For example, it took 3 days to work out the map file for the dormer windows (below). This little graphic, which isn't even visible in the map, but which controls the way the dormer window is lit, is made up of over 20 blended layers of red and blue - all in the name of getting a smooth transition between the dormer window and the rooftop.


    JulianDracosJimPWyvern