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Loopysue

Loopysue

About

Username
Loopysue
Joined
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10,000
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Roles
Member, ProFantasy
Points
9,872
Birthday
June 29, 1966
Location
Dorset, England, UK
Real Name
Sue Daniel (aka 'Mouse')
Rank
Cartographer
Badges
27

Latest Images

  • Winter Village style development (March 2022 CA issue)

    @Shessar - I think you are probably right about the rafters, and thank you :) I think I remember a map you once did where you were trying to create a snowy scene not a lot unlike this one. Its been in the back of my mind for a while now ;)

    @JimP - yes, that's definitely more of a spring theme than a winter one, but I know what you mean. Towards the end of the last inch of snow we had here it hung around in the shade for at least 2 weeks longer than it did in the sunny places.

    JimP
  • Winter Village style development (March 2022 CA issue)

    Thank you very much, Jeff :)

    Once again the ridges are nearly exposed, but I think that in order to keep the tiled houses interesting I will have to assume that the snow of Winter Village is not so dry, and expose a little more than that.

    DoubleDouble - this is very true, but unfortunately I can't predict which way around any of the houses will be pasted, so I will keep the coverage about the same on both sides.

    DoubleDouble
  • Live Mapping: The Map Border (Annual Volume 2)

    Hi Everyone! :D

    In this week's Live Mapping session Ralf will be talking about the often neglected map border, its function in CC3+ and how to make it look good

    Come along and join in, or watch later if you can't see it live :)

    ScottA
  • FT3 and Wilbur

    More or less at a world scale, but probably not if you zoom in to the map. That's because the noise used to roughen the surface prior to the erosion will be different each time. So the difference is in the fine details.

    FT3, while capable of working to very high resolutions, can't match the level of detail you might achieve in a regional area in Wilbur, but you can help by setting FT3 to maximum editing resolution before you burn the imported data into the surface.

    jbclaypool
  • Winter Village style development (March 2022 CA issue)

    Well, I had a go with combining what I did with the original tiled house. It's not great - mainly because the map files are quite different and the combination was a crude mask that erased some of the snowy version and its map file to reveal the original house underneath it. The map file for the tiled version is very steep. The map file for the snowy version is very shallow - so that the snow doesn't bleach out to being completely white all over. There are a few strange patches you can see on the darker parts of the roof to the south where the resulted blended map file is neither one thing or another.

    Let me know what you think.

    @JulianDracos - I live in an area with plenty of thatched buildings, and since thatch is one of the greenest roofing materials available that isn't likely to change very much. It is also about 10 times more insulating than tiles unless you have excellent insulation in the attic space of a tiled house. So the snow does tend to stick and stay much better on thatched cottages than it does on tiled houses. It's therefore not inconceivable that you would get some wind erosion of the snow on tiled rooftops and/or melt off. The tiles are warmer because they don't keep the heat in as well as thatch does.

    The other question I have is: does the snow melt into tidy sharp-edged patches, or is there a blend like I've created above where the snow shades out gradually into a melted patch?

    roflo1Calibre