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Loopysue

Loopysue

About

Username
Loopysue
Joined
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Member, ProFantasy
Points
9,872
Birthday
June 29, 1966
Location
Dorset, England, UK
Real Name
Sue Daniel (aka 'Mouse')
Rank
Cartographer
Badges
27

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  • CC3+ Going back to the basics-Overland.

    Oh no, definitely not! This thread is one of the first I check each morning :)

    Calibrearsenico13
  • advice for large circular map

    Use List in the Info menu to find out how many nodes you have in that large landmass. It's the node count that really slows CC3 down. over 10,000 is where it starts to get slow, while 30,000 is nearly impossible to work with. But do you really need that many? In most cases, not really.

    If you can get away with it without losing something important, use SIMPLIFY to get rid of unnecessary nodes. Even if you use a very small factor with SIMPLIFY, it will still get rid of any nodes that are right on top of each other and not really doing much because they are too close to make any difference.

    Fractalise is a high risk tool to use. If you use it too many times all you end up doing is making the coastline frilly and CC3 slow, neither of which are good things. I don't recommend fractalising anything large more than twice with the default settings and definitely no more than 3 times. You also have to consider that however many nodes you end up with in the coastline you will double that if you then trace the coastline with all your terrain fills.

    If you want to be able to edit and trace your coastline, use a colour key for the central ocean instead of multipolying the two parts. A multipoly can't be traced, edited, or fractalised.

    JimPKenM
  • The Creepy Crypt project

    @JulianDracos - Oh dear! I came back to this after a couple of hours and realised a friend who whispered in my ear that I had rather put a downer on the idea of mausoleums was right. I have, haven't I.

    Sorry - my bad!

    The tombs I will make for the set should double as above ground mausoleums, and should also be reasonably compatible with existing DD3 stuff, if that helps?

    JimP
  • CC3+ Going back to the basics-Overland.

    Oh don't worry - it always does that.

    Hide everything but the landmass and use the delete node tool |CC2DELNODE| on the left hand toolbar to remove the extra nodes in those sides which should still be straight.

    Kathleen Ann Cox
  • The Creepy Crypt project

    Thanks all! :D

    Some useful ideas there.

    Here is the rapidly growing poll list from the FB Group page so you can see all the other suggestions too.


    JimPCalibreAleD