Loopysue
Loopysue
About
- Username
- Loopysue
- Joined
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- Member, ProFantasy
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- Birthday
- June 29, 1966
- Location
- Dorset, England, UK
- Real Name
- Sue Daniel (aka 'Mouse')
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Darklands City: Problem with connecting symbols when using metric template
Ralf Schemmann has very kindly checked the adjustment I made and created a new symbol catalogue. This will be included in the installer when it is next updated, but he said you could have it now.
All you need to do is use this copy to overwrite the one of the same name in this folder:
C:\ProgramData\Profantasy\CC3Plus\Symbols\Cities\CA177 Darklands City
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CA style development - "Darklands City" (issues for September and December 2021)
Oh yes, the hedge pieces are all rounded off at the end, which means the end happens whenever you stop. There isn't a round end on the first part of the hedge, but you can approach the gate from the other side.
I haven't done fences. They seem to be much less common in medieval times. I suppose its because making a wooden fence with wooden bars (no wires back then) would have been too time consuming when you have plenty of rocks lying around for a wall and a hedge grows without a problem. It's also because they don't work well with the same shadows as the walls and hedges, so I would need yet another sheet just for the fences.
But I can make a gate symbol.
Round-ended hedge pieces
@JimP that's a good idea :)
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CA style development - "Darklands City" (issues for September and December 2021)
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CA style development - "Darklands City" (issues for September and December 2021)
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