Loopysue
Loopysue
About
- Username
- Loopysue
- Joined
- Visits
- 9,978
- Last Active
- Roles
- Member, ProFantasy
- Points
- 9,861
- Birthday
- June 29, 1966
- Location
- Dorset, England, UK
- Real Name
- Sue Daniel (aka 'Mouse')
- Rank
- Cartographer
- Badges
- 27
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[WIP] August Competition - The Southern Gatehouse
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[WIP] August Mapping Competition -- Vertshusen Distillery
If you rotate an ordinary polygon the fill stays put.
You can make the fill rotate with the polygon by making it an aligned fill. If that is what you want it to do, hide all the sheets but the FLOORS sheet and right click the polygon tool. Pick "Shaded Polygon, Angle by Edge", and click the edge of the polygon you want the fill to align to. This is like the shading on a house roof, so to take out the pitch information that shades it darker or lighter depending on which way it is 'facing', type EDITSHADING, hit Enter, and pick the shaded polygon floor. Then in the dialog that appears check the "Shade only copy" checkbox and ok it.
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Forest Trail project - part 1
@jslayton - one fairy ring kit (separate toadstool groups) :)
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Forest Trail project - part 1
Thanks EukalyptusNow :)
The general idea is that the first issue will have mainly woodland stuff with a secondary focus on ruins and a handful of outcrops.
There will be a second issue which is planned to have all kinds of watery stuff in it - rivers and waterfalls
I have changed my mind about the gravelly patches, and gone for simple dirt terrain patches at 50% opacity so you can blend things in a more natural way. The pebble effect would have made it difficult to see other small symbols that would probably be more important than how gravely the path is.
Those are Creepy Crypt mushrooms. I'll be doing new smaller patches for Forest Trail more suitable for creating your own fairy rings...
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Forest Trail project - part 1











