Loopysue
Loopysue
About
- Username
- Loopysue
- Joined
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- Member, ProFantasy
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- Birthday
- June 29, 1966
- Location
- Dorset, England, UK
- Real Name
- Sue Daniel (aka 'Mouse')
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Displace moving everything to the left
I will try that, Joe - Thanks very much for taking the time to create it.
I found a way around it by playing with a red png and a green png for adjustment.
This shot shows the shift happening with just the displace I was using before, a little exaggerated to make it clear.
This is with the plain red png distort
And this is with the plain green distort.
I am thinking that my normal map might be at fault somehow, so this is your normal map without the extra adjusting distorts
And then again with them (though I had to increase the Displacemet amount on the correction effects by a factor of 3 to make it go right for your normal map). It's a bit like using the Displace to move the whole thing back on x and y axis separately, but I guess that's quite an accurate description if the 'normal' maps I'm using are just two plates of solid colour.
Here are the adjustment pngs I was using - one green, and one red.
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Rise of the Runelords - Sandpoint Glassworks.
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Live Mapping: Heraldic Symbols
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Trying out a Planescape style
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WIP: MYRILOS-revised
That looks a bit more believable :)
The field texture... if you scale it 1.5 times larger in the height direction it should look a bit better, since equal scaling means its set up for an isometric overland map rather than a top view map.
Brown, I think. Or you could keep both but move the brown to a sheet of it's own with an Edge Fade, Inner effect on it to blend it slightly at the edge with the grey. The grey would have to go right under the brown, of course. All these things are up to you to decide.



