Wyvern
Wyvern
About
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- Wyvern
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Annual Issue 15 - Heraldry Symbols
Yes, the charges are vector symbols, with many nodes. There are also multiple entities in every symbol - lines and polygons - and the symbols are set up to go onto multiple sheets too. That does all make things run slower than normal, as the symbol is redrawn after every movement of the mouse. Irritating, but just how it is, unfortunately.
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Community Atlas - Forlorn archipelago - The Bleakness, 2 villages and 2 keeps
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Community Atlas: Gruvrå's Mine, Serkbergen, Peredur
Thanks RS! I've done this quite a few times for my Atlas mapping. It's worth noting that when you're doing thumbnails, if there isn't room for the full figure, or it doesn't look right, you can always simply choose to copy over just the head and shoulders bit of the portrait, although depending on how you've created the CA3 portrait, you may need to hide some of the clothing and torso on your other map. That's what I did with the Lich Queen's Temple Tomb map in Tlok-Pik recently, for instance (link's in my posting today, just above here).
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Community Atlas: Gruvrå's Mine, Serkbergen, Peredur
Actually, my description of how I organised where the maps were to go wasn't 100% accurate, as in one case, I DID actually use two dice-maps in the same place, Tlok-Pik in Nga-Whenuatoto, where the ruined above-ground temple dice design seemed to have been deliberately drawn to fit the subterranean map I'd already rolled-up. That was too good an opportunity to miss, I felt. Which is ever the way with randomness in such things - it should never get in the way of what you find interesting!
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Community Atlas: Gruvrå's Mine, Serkbergen, Peredur
Sure, Jim. I looked around in the Atlas, worked out where there were area maps smaller than continental-size, drew up a list of those, and then rolled some dice to find places to fit the total of 52 maps I had in mind. Duplicates were re-rolled, so no area would get more than one new map. There were more such areas than I needed, so not every place ended up being selected. I also removed a few areas that were quite heavily mapped already (or had reserved sites on them), and there were a couple that were too small to be viable for what I needed.
When it comes time to finding somewhere for the maps to go on the chosen area map, I then just look at the selected area map and pick somewhere that looks suitably interesting in it, maybe in a sub-area map if there's something suitable, or if not, I'll draw something myself, though not more than about 30-40 miles per side at most. In this case, I felt I'd been really lucky to have found a nicely small area map in the Serkbergen region which had some unused interesting features right in its centre; if I'd been drawing the area map myself, I couldn't have aimed it much better!


