Wyvern
Wyvern
About
- Username
- Wyvern
- Joined
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- Cartographer
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Live Mapping: Parchment City (CANCELLED)
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Annual Issue 15 - Heraldry Symbols
Yes, the charges are vector symbols, with many nodes. There are also multiple entities in every symbol - lines and polygons - and the symbols are set up to go onto multiple sheets too. That does all make things run slower than normal, as the symbol is redrawn after every movement of the mouse. Irritating, but just how it is, unfortunately.
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Community Atlas - Forlorn archipelago - The Bleakness, 2 villages and 2 keeps
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Community Atlas: Gruvrå's Mine, Serkbergen, Peredur
Thanks RS! I've done this quite a few times for my Atlas mapping. It's worth noting that when you're doing thumbnails, if there isn't room for the full figure, or it doesn't look right, you can always simply choose to copy over just the head and shoulders bit of the portrait, although depending on how you've created the CA3 portrait, you may need to hide some of the clothing and torso on your other map. That's what I did with the Lich Queen's Temple Tomb map in Tlok-Pik recently, for instance (link's in my posting today, just above here).
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Community Atlas: Gruvrå's Mine, Serkbergen, Peredur
Actually, my description of how I organised where the maps were to go wasn't 100% accurate, as in one case, I DID actually use two dice-maps in the same place, Tlok-Pik in Nga-Whenuatoto, where the ruined above-ground temple dice design seemed to have been deliberately drawn to fit the subterranean map I'd already rolled-up. That was too good an opportunity to miss, I felt. Which is ever the way with randomness in such things - it should never get in the way of what you find interesting!


