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Wyvern

Wyvern

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Wyvern
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  • [WIP] Community Atlas - Eknapata Desert

    Interesting, although there doesn't seem much more here than was already shown on the main Gold Coast map.

    Might be worth adding a few more smaller features (dry valleys/wadis, rockier flat areas, dangerous soft or otherwise unusual sand areas, etc.), naming all the smaller settlements, and maybe naming the nomad tribes/trade routes suggested by the led camels too.

    You should definitely add a scalebar.

    Not sure if the labels mightn't be made clearer as well, perhaps using a smaller font size, so the place-name labels hide less of the "interesting" terrain.

    Perhaps consider making the trails stand out a little better too, and maybe green-up the watercourse and lake edges everywhere more. The Nile creates a green valley surrounded by desert, for instance, so the active river and lake here should too.

    Royal ScribeLoopysue
  • Community Atlas 1000th map Competition - with Prizes [August/September]

    The fifth map in my Whispering Wastes set is the weird necropolis setting of Osalin Village:

    I've added some fresh notes about it to my WIP topic, and there's a higher-res map in my Gallery for this place too. Meanwhile, the FCW and PDF notes files are here:

    MonsenMathieu GansLoopysueWeathermanSweden
  • [WIP] Community Atlas, 1,000 Maps Contest: Villages in The Whispering Wastes of Haddmark, Peredur

    Halfway point, or map five of the ten, if you prefer, is reached via Hex 1105, Osalin Village:

    One interesting aspect for me as mapper with this sub-project was how readily the places each developed their own character, partly a result of their broader map setting, partly thanks to whatever features the Shadowdark random tables had come up with. In this case, there was the chance to map an unusually extensive area of burials, an aspect which truly defines the settlement, given that the area occupied by the dead is greater than that of the living village. Everything there was placed individually, to make sure things were never too neatly-ordered, although it's perhaps best not to peer too closely at what some of the repurposed symbols involved as the grave markers actually are! What's important at this map-view is the shape, texture and the shadows (or equivalent effects - there are some "Solid 10" shapes with variant Lighted Bevels in places, for instance). While time-consuming, it was rather satisfying to see the whole area growing in a more or less organic manner.

    I'd already decided there might be hints of connections with a couple of the barrow-fields in hexes some way from the settlement on the Whispering Wastes area map, so adding a few more Solid 10 bevelled shapes for a few barrows closer-by seemed simply a natural adjunct. What was perhaps more surprising was the random tables provided by-chance an undertaker, properties hinting further at the ancientness, not to say weirdness, of the setting here, haunted warehouses and a little old temple suitable for hosting celebrations for the deceased (and anyone else at other times, of course). I've mentioned before, there are times when you start to wonder just how "random" these things really are! All I needed to add was a mill, a few contours and those barrow-shapes.

    Onward now to the second half of the ten!

    LoopysueRoyal ScribeRicko
  • Hexcrawling starter maps

    That's certainly a fresh possibility, although having tried it out recently, I think the Annual 121 B&W Fantasy set provides a broader range of mapping options, given it's a normal style, and not hex-based, so you can fit symbols to the hexes, yet still have it look more naturalistic. It's what I used for my Whispering Wastes map at least. Even so, that style would benefit from expansion with a wider range of symbol options too (then again, we always want more symbols, don't we 😉?!).

    C.C. Charron
  • Community Atlas 1000th map Competition - with Prizes [August/September]

    Map four of my ten small settlements is Toresk Village:

    I've updated my WIP topic with this map today too, and there's a higher-res version in my Gallery as well. The FCW and PDF notes follow:

    MonsenQuentenLoopysueRickoMathieu GansWeathermanSweden