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Wyvern

Wyvern

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Wyvern
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  • Community Atlas 500th map and 4 year anniversary competition with prizes.

    @Autumn Getty - That's midday = noon on Monday by Greenwich Mean Time = UTC. If you're not in the GMT = UTC time zone, you'll need to convert, of course.

    Autumn Getty
  • [WIP] Atlas Competition Entry - Coils of the Cold Coroner

    Contests here seem to me as much an opportunity to experiment within parameters we might not ordinarily set ourselves otherwise, as anything else. And learning's all part of that. The snow caves look interesting; impressed by their fractal extent and complexity! Not sure they quite connect with the room maze, but appreciate that might be deliberate, given the red number "1" by the double doors.

    I like the off-axis room-maze too, but maybe the numbers might be set upright? That could emphasize the off-kilter nature more, though they're perfectly legible as-is.

    Autumn Getty
  • [WIP] Community Atlas Competition - Runcibor Dungeon

    One minor point. If this is intended for use with D&D, it's actually White Dragons that are associated with frost, cold and ice. Blue Dragons are arid waste and desert dwellers. But that is only D&D.

    [Deleted User]
  • Community Atlas competition entry: The Summer Palace of the Winter Queen

    Thanks Jim!

    And thanks for the explanation, Remy. I appreciate fonts can be problematic in CC3+ at times, although in this case, the two ocean labels seemed to have changed far less than the placement of the four numerals and their associated snowflake markers, which had moved closer to the labels - on the version above here, much closer - than where they were set on the CC3+ drawing. Interestingly, on the higher res printout I did, the texts hadn't altered at all, so far as I could tell, but the earlier placement of the four markers and labels was wrong; not by so much as the lower res version above, but very noticeably all the same. Which does make me think still that it's been primarily a proximity issue along the same horizontal lines (maybe because both the snowflake and ocean text labels were placed using the same horizontal snap-grid placement). Odd the snowflakes should have dragged the numerals with them all the same, as they're not grouped, just individually placed, and the numerals aren't all on the same horizontal lines. Just one of life's little mysteries, perhaps ?

    I had another look at the Locations map again today anyway, and decided to try moving just the numerals and markers further out from the labels, and that seems to have worked OK:

    The separation is now only about twice what it was previously, yet as you can see, the difference in where they appear is very much greater, and almost exactly where the markers currently are in the FCW file, as well as on the higher res jpg and printout I tried.

    Final checking of the accompanying texts is still to complete, but I'm hopeful of having the set ready to submit by maybe tomorrow or Saturday.

    Loopysue[Deleted User]DakJimPMonsenAleD
  • Community Atlas competition entry: The Summer Palace of the Winter Queen

    Thanks very much again folks! The response here has been equally amazing for me, Lorelei! And "cool" somehow seems very apt ❄️!

    Time for the final Palace 10 map now, this time using the SS2 package as for Palace 9, but now in its Bitmap B format. Even more so than with Bitmap A, the opportunities to use symbols (no varicolor options) were a little limiting, but I did manage to find an upholstered chair in a convenient shade of paler blue, and a fountain with pond that didn't look too out of place either. The background's not actually snow, but the Dirt Grey Light fill, greatly enlarged (wonderful it held off pixellating to such a degree too), while the floor texture isn't ice, but the Marble White fill, both of which worked out quite nicely in their re-imagined versions, I think.

    Having completed all ten sample Palace maps meant I could also now update the Locations map too:

    For reasons I don't pretend to understand, the markers and labels for Places 1, 2, 9 & 10 have all ended up much closer to the two Ocean labels at the top and bottom of this rendering of the map than in the CC3+ file. I tried a higher res version as a test too, and as the markers and labels there were further from the labels, I assume it's just a resolution artefact. It's especially odd that none of the other markers and labels had shifted position at all, so I suspect it may have something to do with these four being nearly aligned with other text blocks. Certainly, even the higher res version didn't have the 1, 2, 9 & 10 markers quite as far from the Ocean labels as the CC3+ original still. Weird the things you find out!

    Comparing this with the earlier version I showed at the start of this topic, I decided to stick with the text size for the Places list, even though that makes it very hard to read in this low-res version, mostly because I wanted to add a miniature of the Winter Queen CA3 marker under it. I also simplified the look of the snowflake symbols for the Palaces list, as originally, I'd simply been copying-in the floor designs from the Palace maps, with whatever fill style they contained. That started to look a little messy, so I thought a more uniform approach might be better. The idea is that, hopefully, our esteemed Atlas Coordinator Remy will be able to use these map-side markers to link-in to the eleven other files in the final Atlas version.

    CalibreAleD