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Wyvern

Wyvern

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Wyvern
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  • The Creepy Crypt project

    Not convinced about the scariness of ordinary worms - though the symbols are beautifully done, as we'd expect.

    The maw of the "Tremors" worm is something else again though! (1990 movie - Wikipedia link for the confused!)

    As for the question "Are worms creepy?", there's always the D&D Purple Worm...

    Loopysue
  • Panzer sample thread

    Probably just me, but the latest image looks like a bunch of lost Daleks trying to find their way home from a country walk 😉

    LillhansLoopysue[Deleted User]roflo1DaltonSpenceJimP
  • Community Atlas: Embra - Villages

    Yeah, I did think about that some time ago, but there's also the problem that the text's position shifts at different resolutions, such as when you zoom in or out. I've tended to work texts at just the full-map resolution for some time now because of this, so that I know exactly where the lettering's going to be. Thus if I can't read the text clearly at that level (and I usually do an A4 test-print to double-check), something has to be tweaked. In this case, that was the size of the glow.

    Thanks for the compliment!

    As for the positional dot, there isn't any real point to doing this, because the village's relative position is only of potential importance when approaching the city from outside (when the direction would be obvious anyway), or when moving away from it. In one sense each Village actually IS the entire city, but at a level only visible on the Mortal plane (so it only seems to be a little settlement). In addition, GMs can opt just to pick a Village, or decide one randomly, for the players to encounter when trying to reach the Faerie version of Embra, rather than using their approach-direction, so again that would invalidate such a marker.

    JimP
  • my Crestar, Northern Hemisphere, several continents, Zaggah nation

    It depends how you see the mountain range Jim, I think. Not all mountain ranges are crowded with mountains in reality, after all. Some of the "empty" spots could be hidden valleys, or even plains, with impassible mountains all-round, like the classic Shangri-La.

    If the Ash Mountains are more than a name (so something like volcanic ash), maybe the valleys there could be grey with ash too, where nothing will grow, say, if you want a little more variety. Or maybe a scatter of a few trees here and there (really as much for decoration as indicating any genuine small woods, perhaps).

    JimP
  • Panzer sample thread

    Well, as the trees are symbols, they can be easily resized and stacked as I suggested, just as they are now. I've worked this in some of the dungeon/small overland map styles, though of course it works better in some styles than others.

    Lillhans