Wyvern
Wyvern
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Community Atlas: Petroc Hills area, North Central Alarius
As mentioned with my previous map in this series (Gruvrå's Mine in Peredur), for the next, I'd be returning closer to my "home" territory in Alarius, as the map chosen to place this one in was the Alarius North Central region:
The base map from the Inkwell Ideas geomorphic dice rolls was another using just two designs from the "Delver" set, so I checked the Inkwell book for these (the "Dungeonmorph Book of Modular Encounters: Delver, Trailblazer & Voyager Edition"), finding there an interesting group of suggestions of which I ended-up using rather a lot in the final map and accompanying notes. They also influenced where the map could be placed within what is really a vast area of Alarius.
Indeed, several smaller maps have been set within the Alarius North Central region already, so I checked those. As I couldn't find quite what I was looking for among them, I decided to pick a fresh spot suitable for a new area map, on the edge of the large agricultural basin around the Elm River's headwaters (that's the river large and important enough to be shown even on the continental map above). In both the next images, the orange-outlined square of my selected area is 20 miles per side:
This is right on the edge of the "civilised" lands here, around 56° N latitude, and from the appearance of the terrain, a cool temperate spot, but not iced-in year round thanks to being sheltered by the mountains surrounding the fertile riverine plains. Then I devised a hand-drawn graph-paper map for it, with the main terrain types sketched-in, and randomly rolled up some feature options, this time chiefly using just my own random tables. These in turn led to the main watercourse layout, based on where the settlements and other points of interest were. During this process came a realisation that there were quite a few "awakened plant" and "interesting wildlife" features which fitted nicely with the loose druidic theme already generated from the Inkwell Ideas dice book.
And so to the CC3+ mapping. Following my attempts in recent maps of this group to combine more-or-less matching overland and dungeon styles, I thought it would be worth trying-out the Jon Roberts overland and dungeon styles, using the Cartographer's Annual 190 Jon Roberts Revisited overland style for the small area map:
So, welcome to the Petroc Hills! After finding I'd be having giant eagles on this map, I decided the local dialect term would be "petroc" for them, as meaning "small" or "little" roc (= gigantic bird), which also accounts in part for the repeated reuse of "roc" and "rock" in the names (because the pronunciation's the same!). As luck had it, the random locations for some of the settlements on the farmland were close to the map's southern edge, and I decided to site them right on, or extend them slightly over, that border, helping to reinforce that edge-of-civilisation theme. Plus I dislike having maps of this sort which show too marked an "edge of the world" effect. Thus of course, many hills are just peeping onto this map from beyond it too.
I found this style a delight to work with, as the terrain symbol drawings are of such high-quality, they can be greatly enlarged, yet still look superb, and I was especially pleased to find that by rescaling the farmland bitmap fill, the pattern in it would work perfectly for each diamond shape to represent the size of an individual farmstead or family group of smallholdings at this scale, without having to include every farmhouse. When it came to naming the features so-mapped, I found just the hill shapes and forms to be sufficiently inspiring, without having to resort to random tables for their names, and in some cases, their characters. And I did like that pastel grey-green, watercolour-like colouring; very restful ๐ .
However, the style's range beyond the non-terrain symbols is rather restricted, with just a single fashion of settlement types, and some basic trees, so I also used some of the Mike Schley, Herwin Wielink and standard CC3+ overland symbols to indicate others of the special features. Most don't seem all that out of place here, luckily.
For those interested in such things, most of the settlements are predominantly Human in population, although there is a sizable Hill Dwarf community in places (their main settlements are at Appleby, Strawberry Fields and Furzeholm), along with features such as a glassworks in the Strawberry Fields area and apple orchards at (naturally!) Appleby, while most places - even some of the small farmsteads - have their own minor breweries and distilleries, as the whisky from places here is highly prized elsewhere.
Out in the wilds, we have stingbats (that phrasing a minor in-joke for any Shadowdark RPG enthusiasts ๐), which are essentially the blood-sucking, small bat-like creatures called "stirges" in D&D, griffons, cave bears and wild boars, aside from the giant eagles, and also a community of Stone Trolls at the top of Stoneman Vale on the great hill of Stony Heights (also called Griffon Hill). Stone Trolls here highly prize certain kinds of stone, and especially jealously guard the magical Jewel Tree in "their" Vale (it fruits genuine gemstones each autumn).
And right in the middle of the map, at the foot of Rosebud hill, we have Rosebud Caverns, the little underground complex, and cause of all this mapping...
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Gobi Desert Map
You can certainly get an effect like that just using the normal DD3 symbols and drawing tools. I did something of the sort for Wyvern Citadel in the Community Atlas in 2021. The Forum topic on that's here, which gives an idea as to how I arrived at the final concept. That's shown on this shot of the ground level of the fortress (which shows the cliff lines the clearest):
There are higher res versions of all the maps in my Gallery, while you can pick up copies of the Atlas FCW files for the drawings here.
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Show me your science fiction maps!
Not sci-fi, since they were all done for the Nibirum Community Atlas, which is all fantasy mapping, but they were done in the general style of planetary-system mapping, so may still be of interest. However, I did a series of maps for said Atlas back in 2018 - Forum thread here, Nibirum Solar System start page here, with a sample map to give you an idea, just for the inner planets:
All these maps are also in my Forum Gallery here.
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Community Atlas - Forlorn archipelago - The Bleakness, 2 villages and 2 keeps
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Live Mapping: Parchment City (CANCELLED)





